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  1. #81
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Enmity was broken before. It's actually functional now.

    As for why WAR seems to have gotten a bigger enmity boost than PLD (both got it), WAR now has 3 rotations and PLD still only has 1. Seems pretty obvious to me why WAR got a bigger boost, you'll be doing BB -> SP -> SE now and so you have to be able to hold the aggro for 2 full rotations until you get back around to BB.
    (0)

  2. #82
    Player

    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    9
    What should happen is they nerf enmity generation for all tank classes that way if one dps or healer heals once too much all enmity goes to them and the tank has to pull it off of them, but it takes 2 RoH or BB combinations to pull each mob back. Then maybe there would be /just/ enough breathing room to function but not much else.

    *Shrug*

    it sounds like some people LOVE losing hate more than holding it and it sounds like a lot of the DPS/Healer people love pulling hate too lol No more trolling in the dungeons? :P
    (0)
    ¡Eso no sirve!

  3. #83
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Even though the original post was douchey, I honestly didn't feel like Warrior and Paladin needed an enmity boost.
    (1)

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