Except that the math you are using suggests equal str/wpndmg/det.
It isn't taking into account an i55 Tanking weapon vs i90 DPS weapon which the two are entirely different.
I have not seen anyone manage to maintain agro in practice when the DPS chooses to unload immediately on the spot.
Not without the DPS having to use abilities that lower their agro generation.
Furthermore, there have been cases where people stated that at the upper ends of gar, DPS does get closer and closer to pulling agro due to the way gear is oriented.
DPS scales in a linear fashion, if you have a comfortable lead at the start when equally geared, there isn't a reason for it to suddenly shift once you have geared up fully.
Now mind you, this is assuming pre-shield oath buffs.
Heck let us assume that I am incorrect and you can use an ilvl55 tank to hold threat off of a ilvl90 BLM/DRG/BRD/MNK.
That only further serves my argument that there is literallyno reason to complain because it means nothing changed.
You moved your soda from the back of the fridge to the front.
So why complain?
I am sure with the current buffs you can hold threat using ilvl55 more comfortably this round.
In the past?
Never worked out that way in practice, and unfortunately, no one really cared to check.
Now you're just being silly.
Except that they were a mindless AOE all the things ANYWAY when you had equal gear.
Heck there was never a reason to fear anything during a WP run unless a Paladin/WAR ran out of mana for utilizing flash/overpower spam.
It was mindless in the past BEFORE tthe buffs, to suggest it is mindless NOW with the buffs is entirely silly.
Seriously get over yourselves, you guys act as if enmity was something skillfully managed in the past, when it wasn't.
It never was.
Before: Tank never lost agro
After: Tank never lost agro.
So what are you complaining about outside of it being easier to maintain agro...when you were ALREADY maintaining agro to begin with.
If a tank did 10k enmity a second.
Then they buffed it to 20k enmity a second, but DPS did only 1k enmity in the past and now, then there is literally a net gain of 0.
You literally gained nothing besides a larger buffer.
And the game doesn't care.
As long as you have at least 1 point more enmity than the 2nd guy, you keep agro.
Tanking was mindless in the past.
Its still mindless now.
@Giantbane: BB>BB>SE provides the same amount of agro as the RoH combo spam. There was never a decision of "should I use Unchained for more threat or INner beast for heals."
It was always "Hey is it worth using Unchained for the extra damage?"
Enmity wasn't an issue in the past.
This doesn't change anything. ANd really, the complaints are for the sake of complaining and not because there is a reason to complain.