Quote Originally Posted by Leiron View Post
Okay, in what way has the method of gaining enmity changed?
Did they change the combos needed to gain enmity? No.
All they did was increase the amount of enmity gained.
The gameplay itself didn't change, all that happened was the gameplay became more effective.

There was never any skill towards gaining enmity.
Heck there was nothing you could do once enmity was lost other than continue doing your combo as you did before.
There was no skill from the start, and it is wrong to suggest there is a loss of skill after the changes.
I agree with what you are saying. That said, I know I, and I think other people do miss the enmity meta game that used to exist in MMOs. I don't think this so much related to the skill of the tank, however a bad one would be far more noticeable as people get face raped. There is no battle between healer/DD aggroe these days, and therefore less smart play. This also relates to loss of things like CC in pulls, and healer having to make smart decisions on single casts/AoEs. Further increasing our enmity just pushes forward face rolling along our keyboard. It is far more forgiving, and further closes the gap of bad/good tanks and their decision making.