Quote Originally Posted by AppleGrocer View Post
Because DPS and healers scale better than us and our foundational role in a group as a tank is to... you know... tank the mobs.

It's like a house. (SNIP!)
DPS and Healers did not scale better than us... We were just forced to put out Bonus attribute points into a stat that doesn't effect enmity at all. Where as Healers, and DPS are adding stat points into Mind/Int/Strength/Dexterity All of which directly effect their potency.

I guess, perhaps a better example of how I see this being an issue is this:
How about we remove all positional requirements from Dragoons, and make their combo 1, 2, 3, 4, 5, 6, 7, 8, 9 Repeat.
How about we make all Summoner DOT's last until the enemy dies?
How about we make Greased Lightning a permanent buff for Monks while removing their positional combos?
Why doesn't every single cure from a White Mage/Scholar just cost no MP?
Why should Black Mages need to use Umbral Ice just to keep casting Fire again?
How about we remove TP/MP Costs from all Bard abilities?