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  1. #10
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Giantbane View Post
    No, Leiron, it's just too easy now. That makes it more boring than it was before as you've got one less thing that requires paying any attention to.
    Except its not any different now.
    In the past, you lose agro, you can't fight to get it back.
    If a DPS was ripping agro off of you, there were two problems.

    1. Outgeared
    2. You didn't use your coodlowns/combo properly.

    To the first, you couldn't do anything about it. The only thing that could be done to resolve the problem was for the DPS to stop attacking period.
    There was nothing in your hands about it. There was no "let me pop a taunt to regain a chunk of threat."
    There was no skill in volved.
    No choice or anything.

    Nothing has changed at all.
    The only thing that changed was the fact the current available tools became more powerful.

    Now?

    Its the same deal, the only difference is there is more enmity so its harder for DPS to rip.
    It isn't ANY different than before because your tools have not changed, the only thing that changed was the effectiveness.
    Tanks dont have burst threat in this game.
    They don't have a proper taunt.

    Literally NOTHING changed, so I fail to see why anyone is up in arms when you should never have beenlosing agro in the first place, and you probably never was in danger of losing agro anyway.
    You're literally complaining about something that never existed to begin with, which was agro management.
    You either did your BB combo and constantly maintained threat, or you...did nothing.


    Honestly think about it, even if they left threat alone, would you be playing any differently than now?
    No.
    Of course not.
    Tanks never HAD a choice about how much enmity they generated. They could NEVER reduce the enmity of anyone else either.


    tlR

    Before the buff: Good tanks didn't lose agro.
    After the buff: Good tanks still don't lose agro.

    End result? Nothing changed.
    Really guys, get over it.
    (6)
    Last edited by Leiron; 12-18-2013 at 06:22 PM.

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