Quote Originally Posted by Giantbane View Post
On the other hand, whatever they did to Defiance is just over the top. It's too much.
This. The buffs to Defiance and Shield Oath completely removed enmity subgame from tank play. Before 2.1, you had to watch enmity and compete and attempt to maximize it. Now, you just kind of walk up and, no matter what you do, you'll have all the enmity you could ever need. It's boring not because it allows you to splice in other combos but because it removed an entire aspect of tanking from the game. It's akin to removing TP and MP from DPS: you're removing an aspect of that role's playstyle that had to be considered. Even if removing it freed up attention to focus on other aspects, it's still arbitrarily cutting off a portion of the game.