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  1. #931
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    Quote Originally Posted by viion View Post
    woooooooooooooots this is good news
    WOW stop posting Viion you are at 1337 posts. Retire your login and create viion2
    (4)

  2. #932
    Player
    ObeiKinstar's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Obei Kinstar
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Bayohne View Post
    Greetings everyone,

    I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:



    We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.

    In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.

    Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.

    However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.
    This is honestly the best response I think I have read

    We just want to know whats going on, and that you guys know these issues are a problem and have said yes, we are going to fix.

    Thankyou <3

    The next step would be to release a very rough outline of your plans, something like summer-battle plans, fall-jobs/materia, winter-insert whatever here, and just let us know where you guys are at, also that would help us alleviate some of our concerns of whether or not your gonna work on something and let us focus on giving you feedback for the topics at hand.
    (6)
    <cool FFXIV image here>

  3. #933
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    good job guys and thank you very much to the dev for posting not only in the NA section but the German and JP threads too. I'm going to venture a guess and say that a majority of this re-designing will be done by PS3 release. I am overwhelmed with a sense of satisfaction that at least now we know there are plans in the works.
    (6)

  4. #934
    Player
    Xedonius's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    35
    Character
    Present Hindsight
    World
    Hyperion
    Main Class
    Black Mage Lv 70
    Congrats, this is how rapport should go!
    (4)

    FFXI (RET): Ragnarok Red Mage 75
    Maat Fight: http://www.youtube.com/watch?v=ECTtLGdh1dI

  5. #935
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Seif View Post
    Amen. The fields look like a blank sheet of paper to put something interesting on.

    I definitely want them to make THESE areas interesting first before even thinking about adding new areas. If they add more fields before fixing this mess then I bet the main areas of XIV will never get a proper overhaul they desperately need.

    Honestly I'm looking maps at every 30 seconds just because judging by the visuals I could be in 40 places of the same area.
    Holy cow! So true. I never understood why I always have to look at my damn map in FFXIV. I never did it in FFXI and I always just figured it was because I started w/ the map in FFXIV therefore I was being too lazy to memorize the zone. However, looking at the map every 10 seconds is the opposite of lazy. It's actually quite annoying; and a chore. Why would I do it? Well you just answered my question! Thank you, haha.
    (9)
    Last edited by SniperRifle; 06-18-2011 at 05:58 AM. Reason: typos

  6. #936
    Player
    Draco's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    122
    Character
    Morgan Hirostar
    World
    Coeurl
    Main Class
    Black Mage Lv 55
    I am soo happy that they made a response to this post. Good job to all who kept this thread going and going.
    (5)

  7. #937
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    YESSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    http://www.youtube.com/watch?v=U9Q0jPyrja0&t=1m17s

  8. #938
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reinheart View Post
    Kitty celebrates! http://norfairkitty.ytmnd.com/

    Just can't stop watching this.... had to post it again somewhere... orz
    I can't stop laughing watching this! This looks like something my husband would do to our cat, LOLz. It has 'Imma keelz u' face too heh.

  9. #939
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Bayohne View Post
    Greetings everyone,

    I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:



    We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.

    In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.

    Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.

    However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.
    Good lad. Done
    (3)

  10. #940
    Player
    Gunghir's Avatar
    Join Date
    May 2011
    Posts
    28
    Character
    Dannflower Reguba
    World
    Gilgamesh
    Main Class
    Blacksmith Lv 50
    Bayhone, that's about as satisfactory as a response gets. Thank you!
    (3)

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