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  1. #1111
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    There was no drama for 1100 posts, please read the OP + links. This issue was discussed, commented by the reps and even Yoshi-P agrees with this issue of bland copy/pasted zones with no sense of progression.

    It's not just about monster placement, its how within one zone that looks exactly the same everywhere you can level to max. Sure you can choose to go to another zone since there is no specific place to go but the issue remains.

    Yoshi knows about this and this is why he confirmed that zones will be redesigned to have 2-3 themes per zones.

    So instead of having Central Shroud, Western Shroud, Eastern Shroud that looks all the same, you'll have 3 different looking sub-zones. Sure you'll be able to level from 1-50 in the black shroud if you want, but the sub-zones will make it so you don't feel like you've been in the same exact place forever.

    This is in short what it is. Please cut the drama, this thread was doing fine without it.

    Edit: Plus there is nothing more to discuss really since Yoshi-P agrees and the drawings for the redesigned maps are done and they are currently modeling them according to an interview in Famitsu magazine.

    Here is a bit of it in case you don't want to look for it, translated by Reinheart:

    改良マップのひな型もできてるらしいぞ
    神ゲーはじまったな
    Draft for the remodeled map is made
    God game gonna start (Kami-ge Godly/Good/Awesome game)
    一マップに2つ3つのランドマークを置くらしいぜ
    One map will have 2-3 land marks
    ──マップを大規模改修中とのことですが、具体的にはどのような変更が行われるのでしょうか?
    You said the map is having major remodeling changes, basically what kind of changes will be made?

    吉田 すでに仕様は決まり、サンプルもできあがっているので、
    後はレベルデザインを煮詰め、その後物量をこなすという状態です。
    コンセプトとしては一度足を踏み入れると忘れられない印象が残るように、
    それぞれのエリアやゾーンにテーマを3つくらい入れていこうかと。目安ですが。
    YoshiP: Specifications are already decided and sample is already made. Next need to get into level design and (...dunno how to translate this part basically making adjustments to them.)
    From concept, it's type of area once you step in you wont forget. In each area/zone want to put around 3 themes

    岩尾 ランドマークとして機能するようになります。
    Iwao: It will act as a landmark
    Case closed, now move on.
    (3)
    Last edited by Perrin_Aybarra; 08-26-2011 at 09:09 PM.

  2. #1112
    Player
    stardrifter's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    211
    Character
    Star Drifter
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    new looking zones is a must and Im happy about that but what about progression? If i can goto any of the new zones and lvl 1-50 it doesn;t solve the problem sure it makes things look better which I am happy about
    (0)

  3. #1113
    Player

    Join Date
    Aug 2011
    Posts
    179
    Quote Originally Posted by Perrin_Aybarra View Post
    So instead of having Central Shroud, Western Shroud, Eastern Shroud that looks all the same, you'll have 3 different looking sub-zones. Sure you'll be able to level from 1-50 in the black shroud if you want, but the sub-zones will make it so you don't feel like you've been in the same exact place forever.
    ^^ This. That change is all thats really needed regarding this. It'll be greeeaaaatt.. hopefully.

    Drama is sometimes unavoidable with some of the ppl in these threads.. I stated my view on the OP's topic, then ppl want to create drama out of points that weren't even being discussed. Meh, can't do anything but move on like I said and /ignore the rabble if/when it continues.
    (4)

  4. #1114
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by stardrifter View Post
    new looking zones is a must and Im happy about that but what about progression? If i can goto any of the new zones and lvl 1-50 it doesn;t solve the problem sure it makes things look better which I am happy about
    Well isn't moving from sub-zones to sub-zones when you level up a sense of progression? It's just that you'll have a choice of 2-3 sub-zones to level (Thanalan, Shroud, La Nosca). Since each sub-zones within the big zone will have different themes associated to it, you'll feel like you are progression rather than being in the same place forever.

    With adjustments to monster distributions, quests, leves and more story missions + grand company, I am sure we will have a feeling of progression when we level up.
    (2)

  5. #1115
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    100% agree with OP. FFXIV Zones = Bland. Lots of dirt and grass and not a lot else glad to hear they are adding the themes soon.
    (0)
    Last edited by Avraym; 09-03-2011 at 04:22 PM.

  6. #1116
    Player
    Tiberious's Avatar
    Join Date
    Oct 2012
    Posts
    78
    Character
    Affidon Kepler
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I completely agree with this post 100%. XIV underwhelmed me every step of the way. Each time I knew I was going to to a new camp I expected some grand change in the landscape only to be disappointed. Even moving to new areas gave me only marginal satisfaction. Mor Dhona is OKAY but it's basically Thanalan copy-pasted, dark, and with crystals jutting out of the ground. Coerthas is charming and about the most different geography I've seen. But even there I was underwhelmed at my discovery of the new land.

    XIV provided NOTHING in the way of level progression like XI did. Moving from ronfaure to valkurm dunes to jugner forest, over to Jeuno and batalla downs, yhoator jungle, and beyond gave us an amazingly unique experience. Through all of it's numerous flaws FFXI was and still is a fantastic MMO and Square has alot of work to make ARR provide that same level of satisfaction.

    The level of work they put into after launch will depend on how much player support they receive. So I am willing to rally the troops and have everyone I can give it a try. But Square better deliver or this one is going to fall, and fall hard.
    (0)
    Check out my blog at http://www.baffledgamer.com for technology and game reviews.

  7. #1117
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Oh cool, more necrobumping!

    (0)

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