Thank You! Finally someone understands lol. I mean having something not as difficult is not going to hurt someone who is doing something more difficult.Why is it that "Easy-Mode" is always used as if it's a bad thing? Content that is easy for one, doesn't necessarily have to be easy for another. I, for one. sucked at soloing in Final Fantasy XI. I had to ask for help with my Maat fights to unlock the 70~75 Level range. Also, i couldn't defeat a single Level 20 Avatar for my Summoner. Not even Titan (which was labeled as the easiest avatar fights of all). Putting it mildly, it was frustrating...
So, why can't the Final Fantasy XIV have content with mixed difficulties? Because the game is already in "Easy-Mode" and "everybody" wants "Hard-Mode" content?
When i try to solo my Guild Leve's, i would select the "Solo"-difficulty by default. That way i'm confident that i can finish the Guild leve, claim my reward and have fun while doing it. That's what matters to a player like me.
SE will eventually add more difficult content like HNM's when the community asks for it. Just don't rule out the players who are not as good as the majority of the good players.
Because of this, i'm all in favor for multiple difficulties (like the Guild leve's) for Dungeons.
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