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  1. #41
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by RedFox View Post
    We need some sort of tension in this game. Commanding a group of eight or less is too easy. There is way to much room for mistakes and it should be less.
    This statement is contradictory. Wouldn't more room for mistakes create more tension?
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  2. #42
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    88
    Some people in the thread are arguing that smaller parties make content easier and larger parties = harder. IMO the size of the party bears no correlation to difficulty, neither does it have to.

    Surely with a party of 4 or 8 there are less variables and as such it is easier to tailor the whole dungeon/raid experience, as such making more challenging content is a LOT easier when designed for small parties, surely?

    I'm not arguing that XIV should ONLY have 8 man max. I'd love to see larger alliance content but people need to realise that theres no correlation between party size and difficulty.
    (0)

  3. #43
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Sorry Renshi, but you have to bet your account.
    I made the rules. get in or get out =)
    (0)

  4. #44
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Joeking View Post
    Normal Mode & Hard mode....!?!?!

    This is FFXIV, the only acceptable thing is Easy Mode.
    get out of here not everyone who play this game is Casual am a Hardcore/casual player but i like something fun and hard but not super hard that would take me month to get also lol.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  5. #45
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by CanteJondo View Post
    Some people in the thread are arguing that smaller parties make content easier and larger parties = harder. IMO the size of the party bears no correlation to difficulty, neither does it have to.

    Surely with a party of 4 or 8 there are less variables and as such it is easier to tailor the whole dungeon/raid experience, as such making more challenging content is a LOT easier when designed for small parties, surely?

    I'm not arguing that XIV should ONLY have 8 man max. I'd love to see larger alliance content but people need to realise that theres no correlation between party size and difficulty.
    Well there is such a thing as the "glass ceiling" effect. Smaller groups of players have a more average statistical difficulty level because they are not "so weak" or "so strong" in their effectiveness. While a larger party creates a bigger spike on both ends of the spectrum.

    Thus if you have massive alliances like WoW developers tend to go wild because they expect that only the best of the best, in a the all-star best will be playing it.

    Though it's very harsh thinking, and reason WoW is...how shall we say it... a world of a-tards.

    We do need some of that content for the l33t of l33t, but at this point we shouldn't consider catering to that type of audience as of yet...as frankly it's a "reboot", not a "continuation".
    (0)

  6. #46
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I want a hard, a normal, and a Don't let the bad monsters hurt me mommy difficulty setting. Of course the only reward for don't let the bad monsters hurt me mommy mode would be seeing the content and a npc that pops and says "thanks for the effort, but your princess is in another castle"
    (3)
    Last edited by Griss; 06-09-2011 at 05:49 AM.
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #47
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Remember when Grand Companies were coming out soon?
    (2)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    I think using the levequest difficulty settings for the dungeons is a good idea. Allows the level 30 dungeons to be scaled up for higher level players, and the level 50 dungeons to be scaled up as the level cap increases.
    (0)

  9. #49
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Richard View Post
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    I am hoping for a dynamis like area with a max of 64 people in alliances.
    (0)

  10. #50
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    GIMMIE SOME HARD STUFF!!!

    THIS GAME MAKES ME FALL ASLEEP!!
    (1)

    Vicious Linkshell
    www.viciouslinkshell.com

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