


/pricelessI want a a hard, a normal, and a Don't let the bad monsters hurt me mommy difficulty setting. Of course the only reward for don't let the bad monsters hurt me mommy mode would be seeing the content and a npc that pops and says "thanks for the effort, but your princess is in another castle"



Lol. Yes, and I laughed, but in more seriousness, I'm reminded of a time when people played only for the sake of getting to the next level, or just to say they did it. In FFVIII, the only thing you got for defeating Omega Weapon was a certificate. No cool weapon, no real reward.
Remember when Grand Companies were coming out soon?
I think using the levequest difficulty settings for the dungeons is a good idea. Allows the level 30 dungeons to be scaled up for higher level players, and the level 50 dungeons to be scaled up as the level cap increases.
GIMMIE SOME HARD STUFF!!!
THIS GAME MAKES ME FALL ASLEEP!!
Vicious Linkshell
www.viciouslinkshell.com
There should only be one mode, Rediculous, there should never be an easy mode, it should all be extremely difficult and rely on heavy team tactics instead of mindless headbutting.
You know I hear people saying let's make it all hard-mode. While I agree that everything should be hard, I don't think many people are looking at the larger picture. Again SE is here to make money and i'm pretty sure they don't want to stick with an est. 30k subscribers for the rest of this games life.
While i'm a hardcore-raider/player I will always play things on hard but not everyone is hardcore and there needs to be options. Adding difficulty for dungeons on multiple levels would separate the different types of players from each other. Diversity is a good thing! Players who can accomplish a difficult task should be rewarded accordingly while players who take the easier route because they don't have as much gear/skill/time should be rewarded as well. Players that strive to be the best should get the best. No players should get shafted.
If you think everyone is a hardcore player then you are blind. Like I said i'm a hardcore player but save just as much room for real life so when I get into the game I personally want to have something to do. SP parties/Crafting is not a form of entertainment for me.
Remember when COP first came out and we had the level cap. I don't know about anyone else but when I finished that story line it was refreshing and I felt great about myself. That is the type of accomplishment I would like. It was fun, frustrating, and exciting all in one.
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