I'd rather not have modes like WoW, but rather something more akin to LotRO's instance scaling.



I'd rather not have modes like WoW, but rather something more akin to LotRO's instance scaling.
Well WoW has several types of hard modes and that's one thing I have to admit I liked. One was in the Ulduar like someone explained earlier. Example would be fighting XT robot boss where if you took it down fast enough to about 30% he would enrage kinda and do extra damage, create black holes in the ground, and summon extra adds. Normal would just be tank and spank and watch out for a add here and there. Some hard modes are triggered while in fight and some you have to complete normal mode before entering hard modes etc. I'm not sure how lotro worked so care to explain?!
Last edited by DGMart; 06-09-2011 at 01:30 PM.
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