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  1. #1
    Player
    Join Date
    Mar 2011
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    Mithra Mog-house Interloper
    Posts
    467
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    (2)

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Richard View Post
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    Depends...you're too into WoW. They are supposedly rethinking the claim system. Dungeons don't have to be about big raids...overworld is just as easy.

    If dungeons becomes the stereotypical "event" content, a party is perfectly fine.
    (0)

  3. #3
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Richard View Post
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    Just split up into 2 groups? Im assuming here dungeons will be instanced.
    (0)

  4. #4
    Player
    Radaghast's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Valkyra Gratia
    World
    Excalibur
    Main Class
    Fisher Lv 33
    Quote Originally Posted by viion View Post
    Just split up into 2 groups? Im assuming here dungeons will be instanced.
    He wants to play with them, not split up. The game is so anti-social as is, there's really no point right now to having more than 10-12 people in a linkshell to do anything if they play regularly. Most everyone is in their 8 man little cliques and it doesn't promote guild play AT ALL.

    I don't have much hope though, Yoshi already stated he's into the small group play so it'll probably take them another 2 years to adjust their thinking.
    (3)
    Where the horsebirds at?!

  5. #5
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Richard View Post
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    15-man chaotic zerg fests? No, thanks. Behests are actually fun now that party sizes are smaller.

    I'm glad that WoW stopped focusing on gigantic raids. Back in the 40-man days, it was a given that at least 5 people were asleep at the wheel. When it changed to 10/25 mans, 25-man raids were still easier than 10-mans. The difficulty may have been tweaked, but the truth is that you can still hide inside a 25-man group. In a 10-man raid, every person has to pull their weight.

    I'd rather have 4-man and 8-man content.

  6. #6
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rowyne View Post
    15 man chaotic zerg fests? No, thanks. Behests are actually fun now that party sizes are smaller.

    I'm glad that WoW stopped focusing on gigantic raids. Back in the 40-man days, it was a given that at least 5 people were asleep at the wheel. When it changed to 10/25 mans, 25-man raids were still easier than 10-mans. The difficulty may have been tweaked, but the truth is that you can still hide inside a 25-man group. In a 10-man raid, every person has to pull their weight.

    I'd rather have 4 man and 8 man content.
    We just need Dps meters like Recount for WoW, so we can see peoples performance if isn't good.

    Kicked.
    (0)

  7. #7
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Joeking View Post
    We just need Dps meters like Recount for WoW, so we can see peoples performance if isn't good.
    Kicked.
    =P

    /10char

  8. #8
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Rowyne View Post
    15-man chaotic zerg fests? No, thanks. Behests are actually fun now that party sizes are smaller.

    I'm glad that WoW stopped focusing on gigantic raids. Back in the 40-man days, it was a given that at least 5 people were asleep at the wheel. When it changed to 10/25 mans, 25-man raids were still easier than 10-mans. The difficulty may have been tweaked, but the truth is that you can still hide inside a 25-man group. In a 10-man raid, every person has to pull their weight.

    I'd rather have 4-man and 8-man content.
    really? behests are fun now? they are not any harder then they where before, and now they net less rewards. 8 people does not a raid make. Im sure they could design 16 man content that isnt a zerg fest and dub it raid content, if you dont want to be a part of it then stick with the 8 man dungeon.
    (0)

  9. #9
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Richard View Post
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    Nah you only need 8, You, BFF, BF's(6), you can't possibly have more than 6 best friends.
    (0)

  10. #10
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Richard View Post
    If "raids" consist of 8 man max parties this game will die faster than it is already. We can all understand they are catering to a casual playerbase here but limiting the interaction between whole linkshells is really piss poor. I want to raid with 15 or 16 of my linkshell friends not have to pick and choose each time I want to run a dungeon.
    I am hoping for a dynamis like area with a max of 64 people in alliances.
    (0)