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  1. #1
    Player
    sakraycore's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Prism Blade
    World
    Zalera
    Main Class
    Thaumaturge Lv 35

    Blizzard II nerf for BLM too severe

    50% nerf for blizzard II is too severe, it is not that OP as I'm sure most veteran black mages will tell you.

    Instead of shaving the skill slightly to 90 or 80 potency from 100, you crushed it entirely and made it worthless to use at 50 potency.

    Please revert the nerf or make it something more reasonable like 80 or 90 potency.

    Freeze buff is pretty decent, but there is no point to break a superior skill just to make freeze look better in comparison.
    (6)

  2. #2
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by sakraycore View Post
    50% nerf for blizzard II is too severe, it is not that OP as I'm sure most veteran black mages will tell you.

    Instead of shaving the skill slightly to 90 or 80 potency from 100, you crushed it entirely and made it worthless to use at 50 potency.

    Please revert the nerf or make it something more reasonable like 80 or 90 potency.

    Freeze buff is pretty decent, but there is no point to break a superior skill just to make freeze look better in comparison.
    As a SMN who got Blizzard II instead of our beloved Thunder, we are the reason it needed to be nerfed. If you gave us a 100 potency AoE skill to fit into our Bane rotation, we would do way more AoE damage than we should.

    Blizzard II was nerfed to balance it as a cross-class skill, not because it was too good.
    (4)

  3. #3
    Player
    sakraycore's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Prism Blade
    World
    Zalera
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by T0rin View Post
    As a SMN who got Blizzard II instead of our beloved Thunder, we are the reason it needed to be nerfed. If you gave us a 100 potency AoE skill to fit into our Bane rotation, we would do way more AoE damage than we should.

    Blizzard II was nerfed to balance it as a cross-class skill, not because it was too good.
    Yea but BLM should be able to keep the superior version just like another cross-skill I think Virus or something. The original class should keep the superior version.
    (5)

  4. #4
    Player
    Kryzen's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Mazus Valefor
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by T0rin View Post
    As a SMN who got Blizzard II instead of our beloved Thunder, we are the reason it needed to be nerfed. If you gave us a 100 potency AoE skill to fit into our Bane rotation, we would do way more AoE damage than we should.

    Blizzard II was nerfed to balance it as a cross-class skill, not because it was too good.
    Man, you speak exactly what I want to say every time before i get to say it.
    (1)

  5. #5
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by T0rin View Post
    As a SMN who got Blizzard II instead of our beloved Thunder, we are the reason it needed to be nerfed. If you gave us a 100 potency AoE skill to fit into our Bane rotation, we would do way more AoE damage than we should.

    Blizzard II was nerfed to balance it as a cross-class skill, not because it was too good.
    So nerf the smn version and not the blm version. Working freeze into an AOE rotation is clunky. Blizzard II didn't need a nerf esp since the devs nerfed the mana ticks and flare dips.

    Quote Originally Posted by JetBrooks View Post

    Even if you wanted to use Blizz2 to get more Umbral Ice for MP regen, it's still now a better idea to use Freeze, coz it'll keep you out of melee range, and now do decent damage. It's seriously a better solution for ranged AOE (what you should be doing) every way you look at it.
    No it's not..it takes too long to target and then cast so it hurts your dps.



    SE don't nerf the pve abilities to fit pvp...scathe, blizzard II etc that's not the way to handle pvp. Ffxiv is a pve game first and foremost and should be treated as such. If you want to do pvp don't mess with pve skills.
    (2)
    Last edited by Pinworms; 12-21-2013 at 07:44 AM.

  6. #6
    Player
    Kevin949's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Darkarius Vendragos
    World
    Diabolos
    Main Class
    Thaumaturge Lv 50
    We did, it's called Freeze now.
    (2)

  7. #7
    Player
    sakraycore's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Prism Blade
    World
    Zalera
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Kevin949 View Post
    We did, it's called Freeze now.
    Freeze still sucks compared to old blizzard. 3s for 100 potency vs 2s for 100 potency. Like I said, nerfing blizzard by 50% makes freeze look better, and will make people use it but there's no point of making blizzard II completely useless.

    Freeze is also in no way a replacement for what old Blizzard 2 was/is. It is a pbAoE that requires no targeting vs a ranged AoE that requires targeting, and has 50% shorter cast time which is especially useful in PvP which is why I'm guessing it was nerfed. If that's the case, just nerf it for PvP, and keep the PvE version same as old version.
    (6)
    Last edited by sakraycore; 12-20-2013 at 05:34 AM.

  8. #8
    Player
    Kevin949's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Darkarius Vendragos
    World
    Diabolos
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by sakraycore View Post
    Freeze still sucks compared to old blizzard. 3s for 100 potency vs 2s for 100 potency. Like I said, nerfing blizzard by 50% makes freeze look better, and will make people use it but there's no point of making blizzard II completely useless.

    Freeze is also in no way a replacement for what old Blizzard 2 was/is. It is a pbAoE that requires no targeting vs a ranged AoE that requires targeting, and has 50% shorter cast time which is especially useful in PvP which is why I'm guessing it was nerfed. If that's the case, just nerf it for PvP, and keep the PvE version same as old version.
    Freeze keeps you out of the red though which was a danger for blizzard 2 and also required you to run to the mobs, and you're telling me that running didn't take a couple seconds (the difference in cast times between blizzard 2 and freeze)?

    And if it's so hard to aim, just enable the option to auto-cast ground targets at your mouse cursor position.
    (1)
    Last edited by Kevin949; 12-21-2013 at 02:08 AM.

  9. #9
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Takes twice as long to spam stuff to death in FATEs now, boo hoo.

    Blizzard 2 really has very little utility outside of FATEs so it's really not a big blow to BLMs.
    (3)

  10. #10
    Player
    sakraycore's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Prism Blade
    World
    Zalera
    Main Class
    Thaumaturge Lv 35
    Quote Originally Posted by Orophin View Post
    Takes twice as long to spam stuff to death in FATEs now, boo hoo.

    Blizzard 2 really has very little utility outside of FATEs so it's really not a big blow to BLMs.
    No, it was almost the highest AoE DPS in a dungeon, if not the highest AoE DPS. Balanced by having to be in melee range in squishy armor.

    I agree it needed a slight nerf, but definately not a drastic 50% nerf which renders it completely useless.

    Please do not comment on classes you don't know about and claim it's fine.
    (6)

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