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  1. #61
    Player
    Feyniphia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Sophie Kiri
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Warlyx View Post
    lol after lightining fates i was expecting to not having to do FATES in order to enjoy content....guess what? i was wrong...2 fates (2h/fate)....and after that SURPRISE 2 more FATES!

    yo dawg.....so i heard u like fates? i put fates on your fates so u can like it while u like it!
    You have met a terrible fate, haven't you?
    (3)

  2. #62
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Same thing when it comes to the FATE for the Hildibrand quest. I've been sitting here almost two hours now. That's ridiculous.
    (1)

  3. #63
    Player
    Arasiel's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Torian Whyte
    World
    Zalera
    Main Class
    Rogue Lv 60
    Whats the respawn timer on the Firestarter fate?
    (0)

  4. #64
    Player
    Scribe's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Scribe Vii
    World
    Faerie
    Main Class
    Gladiator Lv 60
    I really enjoy when SE adds content that no one can play
    (2)
    Don't give up.

  5. #65
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Velev View Post
    Seriously SE?

    Main quests dependent on FATE spawns?!

    And to add insult to injury SE, LOGICALLY every Tom, Dick and Harry needs those FATEs to continue/complete their quests.

    At least if SE made them spawn every 30mns that would be decent. But NO!

    Let's make everyone wait between 1-2 hours per fate, that way we have 100 players all on top of each other waiting for ONE FATE!

    And guess what happens when it spawns ? Good luck trying to target it on time before it dies, let alone trying to do some damage.

    GG SE, your patches seem to be well thought out...

    We seem to be progressing backwards rather than forward.

    I would safely say we are reaching a critical point in this game if this is how patches and updates are going to be in the future.

    Try reading through the thread before posting ... it's been confirmed as a bug.
    (0)

  6. #66
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RoosterAgathos View Post
    I love these "calm down" replies.. really? They implemented new content but the prerequisite is to complete a FATE???

    I feel like a chimpanzee at a keyboard could have seen the major flaw in this.

    Why wasn't this done like Hydra and Chimera?

    BTW incoming ninja delete like the last thread on this topic

    Your signature is pretty ironic considering you are now QQing AFTER SE has stated it's a bug.
    (1)

  7. #67
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DragonFlyy View Post
    Try reading through the thread before posting ... it's been confirmed as a bug.

    You'd think that a bug as blatant as this and would severely hamper one of the key content in the game would've been found and fixed before launch.

    Dev A: "Guys, you know we've designed this to funnel a ton of people at these fates, which we've know for months that there are tons of problem with right?"

    Dev B: "Yup"

    Dev A: "Should we do more testings to make sure it'll work properly?"

    Dev B: ".....Naw"
    (1)
    Last edited by Nica; 12-18-2013 at 03:28 AM.

  8. #68
    Player
    Wulfgang's Avatar
    Join Date
    Dec 2011
    Posts
    116
    Character
    Wulfgang Amadeus
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Arasiel View Post
    Whats the respawn timer on the Firestarter fate?
    Currently, it can be over two hours. I sat there for one pop at it took 2:15-2:30 roughly; brutal. That said, do other content until the patch on Thursday; no point going crazy about this now. Not only are the spawn timers terrible, but you have trouble finding the mob (like Behemoth / Odin) and if you don't place Silver or above, it doesn't count (happened to me on the last Zaharak FATE and I said forget it).
    (0)

  9. #69
    Player
    DarkB's Avatar
    Join Date
    May 2012
    Posts
    200
    Character
    Dark Brilliance
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Wouldnt be surprised if its actually working as intended to prevent having massive amount of people getting to Crystal Tower and ripping apart the duty finder server.
    (0)

  10. #70
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Loxley View Post
    Probably to stop you from blazing through the quest to CT.
    If that is true, that's the most stupidest thing...next to housing prices.
    I didn't even bother Lightning quests because the spawn was so slow.
    Meh. They shouldn't of made the road to CT a FATE one.
    Sick of FATE's...
    (4)

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