I stand by my original statement. Matches against prep teams have been healer ( or sometimes the whole team) getting slept and someone getting chain pull stunned or whatever from full hp to dead inside of 10 secs. I guess I need to lvl a blm to have a chance. I was hoping going in to this, they might have balanced the cc durations a little, but not to be. Maybe in a month or two when they release a balance patch for pvp.

side note: it threatens to kick you if you are dead too long in the arena ( not taking actions or moving) . Something that needs to be corrected for long drawn out matches where ppl die.