Like straight away in their craft log ?Crafters can make starter PvP gear (stuff with morale on it).
Like straight away in their craft log ?Crafters can make starter PvP gear (stuff with morale on it).
Okay, I get that you can avoid sleep with medicine and proper gear. But what about positioning of melee classes? There is no way they can execute their skills from the flank or behind. Just as they can't hit running targets. I' havent been able to try it out but I'm still curious.



I played a good 25 or so matches as a Monk and I managed to land the vast majority of my skills from the side or behind. The responsiveness is really quite good.Okay, I get that you can avoid sleep with medicine and proper gear. But what about positioning of melee classes? There is no way they can execute their skills from the flank or behind. Just as they can't hit running targets. I' havent been able to try it out but I'm still curious.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!



* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Yoshi, sack your pvp team.
Sleep OP
No Slows for Melee
Playing pvp without the proper pots/skills/gears, then complaining about this is OP, that is OP etc etc...
I'm not a white knight, but pleas use your brains before all the drama after 5 mins of pvp.
Oh boy here we go. Baddies gonna bad.
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