Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33
  1. #21
    Player
    Aysha_Alese's Avatar
    Join Date
    Oct 2013
    Location
    Detroit, MI
    Posts
    51
    Character
    Aysha Alese
    World
    Faerie
    Main Class
    Lancer Lv 50
    i thought black mage had an aoe sleep as well? never played the job but thats what i heard
    (0)

  2. #22
    Player
    MisterRuseman's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Mister Ruseman
    World
    Leviathan
    Main Class
    Lancer Lv 60
    You know what they need to fix. Players. You can instantly tell who doesn't know how to play their class and who's retarded enough to run into 4 enemies solo.
    (1)

  3. #23
    Player
    Kam8T88's Avatar
    Join Date
    Oct 2013
    Posts
    36
    Character
    Kam Varrin
    World
    Zalera
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sonicdoc View Post
    Without PvP Equip or Traits/Skills.
    Such a dumb argument. Why can't pvp be fun and balanced from the start? Why should a person have to slog through hours on end of cheap/broken mechanics just to be able to compete without being perma cc'd? Gear progression should enhance what's already there, not provide defense against CCs where there previously was none.
    (1)
    Last edited by Kam8T88; 12-18-2013 at 05:52 AM.

  4. #24
    Player
    Alemana's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Eryn Redwing
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Miiu View Post
    And here I thought my sarcasticly witty answers would kind of be adorable :/
    I think you're adorable, you wanna go out for dinner some time
    (1)

  5. #25
    Player
    Shadowtrek's Avatar
    Join Date
    Oct 2013
    Posts
    83
    Character
    Alexis Faith
    World
    Hyperion
    Main Class
    Conjurer Lv 9
    Well that didn't take long...
    (0)

  6. #26
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Aysha_Alese View Post
    Too Long
    1. This is PvP, if you can use your PvE rotation, something is wrong (opponent)
    2. Likely, you are (were) a WoW player and too used to CC duration is being 8s, but this is Final Fantasy 14, it allows Sleep to works full duration on player. Not to mention, Sleep is currently the only effective CC until S/E put in Paralyze & Silence.
    3. Your claim may or may not be legit, but it may have something to do with your CD management (based on your #1 as you want to maintain PvE rotation in PvP)
    4. May or may not be legit claim, but it sounds like you are arguing from WoW mindset again.
    5. This is your assumption.
    6. I agree with this type of player bandaid, because a lot of us has tunnvel vision issue.
    7. Disagree. I dont want to have WoW arena system where certain combo has advantages.
    8. Not sure why you complain about this when this is on DF.
    (0)
    Last edited by Divinemight; 12-18-2013 at 06:34 AM.

  7. #27
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by MilkyJoe View Post
    9) Casters are at a total disadvantage, any damage = interrupt
    If that wasn't in place
    WHM/SCH = Endless Heals
    BLM/SMN = Endless Nukes

    Casters are put at a disadvantage because their damage / cc / debuff / healing is incredible!
    (1)

  8. #28
    Player
    Aysha_Alese's Avatar
    Join Date
    Oct 2013
    Location
    Detroit, MI
    Posts
    51
    Character
    Aysha Alese
    World
    Faerie
    Main Class
    Lancer Lv 50
    not expecting to get in my full pve rotation at all, just the difficulty level to even land a heavy thrust or to activate my disembowel is well, way too high in my opinion, half the time i land them i think i just got lucky. they added these things to increase dmg to balance melee with ranged, but yet ranged doesnt have any of these problems to worry about. ranged will claim if they stand there melee will come and slaughter them, well if blm is still doing more dmg than a melee class then who would really win in a stand off? also if a caster turns without moving does it interrupt the cast?
    (0)

  9. #29
    Player
    MisterRuseman's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Mister Ruseman
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Aysha_Alese View Post
    not expecting to get in my full pve rotation at all, just the difficulty level to even land a heavy thrust or to activate my disembowel is well, way too high in my opinion, half the time i land them i think i just got lucky. they added these things to increase dmg to balance melee with ranged, but yet ranged doesnt have any of these problems to worry about. ranged will claim if they stand there melee will come and slaughter them, well if blm is still doing more dmg than a melee class then who would really win in a stand off? also if a caster turns without moving does it interrupt the cast?
    Why in the world are you doing heavy thrust or disembowl combo? You probably dont even use ur slow attack I bet. Learn to play ur job and there wont be a problem. Ive literally killed wars, plds, mnks, bards and blms all by myself while everyone is doing their job. You can easily kill a blm by urself as a drg in less then 7 seconds. Again learn to play ur job.
    (0)

  10. #30
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    If that wasn't in place
    WHM/SCH = Endless Heals
    BLM/SMN = Endless Nukes

    Casters are put at a disadvantage because their damage / cc / debuff / healing is incredible!
    Others MMOs use this thing called Spell Pushback, which prevents the cast bar from finishing when you receive direct damage. I was calling for it all through beta and was entirely ignored. And I knew this was going to be a problem for casters.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast