PvP for 1 hour... get to rank 3... and learn the skill to break any CCs ? SO HARDSuch a dumb argument. Why can't pvp be fun and balanced from the start? Why should a person have to slog through hours on end of cheap/broken mechanics just to be able to compete without being perma cc'd? Gear progression should enhance what's already there, not provide defense against CCs where there previously was none.
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