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  1. #1
    Player
    Aysha_Alese's Avatar
    Join Date
    Oct 2013
    Location
    Detroit, MI
    Posts
    51
    Character
    Aysha Alese
    World
    Faerie
    Main Class
    Lancer Lv 50

    things wrong with pvp

    1.) TOO FAST the most important thing i have noticed is the players movement speed is way too fast. also makes it almost impossible to get any melee positioning dmg increases such as heavy thrust or the disembowel/chaos thrust. i even feel worse for monks trying to keep up the greased lightning, but more or less even trying to get 3 solid hits off in a row

    2.) SLEEP is too op and should be replaced with another skill that is more pvp oriented
    eliminating a player from the fight for 20 seconds is just too game breaking

    3.) give melee some sort of SNARE, even if it involves reducing their dmg dealt or give it a high cd, or raise the stun length so you can atleast get off 2 or 3 attacks to 5 or 7.5 sec.

    4.) disconnect attack ANIMATION, (atleast for drg) in mid attack it just cancels itself out with certain abilities if they just turn the other way and get out of distance in the middle of an executed attack

    5.) KITING haven't tried it yet but BARD seems like it will be king of pvp with the mechanics of how everything works, constantly being able to pump out dmg with the only thing stopping you is the los. being able to move and still do dmg from ranged will make it op. the king of kiting? also the only class that can raise movement speed.

    6.) large ICONS over players heads to show status ailments, also with a timer

    7.) dont require tank and healer just put 4 of the same vs even if it is 4 dps vs 4 dps

    8.) 90 SEC TIMER at beginning of match is way too long, 30-45 sec is more like it
    (10)
    Last edited by Aysha_Alese; 12-17-2013 at 08:10 PM.

  2. #2
    Player
    Sonicdoc's Avatar
    Join Date
    Oct 2013
    Posts
    18
    Character
    Oswald Pendragon
    World
    Odin
    Main Class
    Armorer Lv 50
    Such an deep Analysis for 1 played Match!
    Without PvP Equip or Traits/Skills.

    Nothing more to say.
    (11)

  3. #3
    Player
    Aysha_Alese's Avatar
    Join Date
    Oct 2013
    Location
    Detroit, MI
    Posts
    51
    Character
    Aysha Alese
    World
    Faerie
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sonicdoc View Post
    Such an deep Analysis for 1 played Match!
    Without PvP Equip or Traits/Skills.

    Nothing more to say.
    i played like 5 matches, yes i understand the pvp gear with sleep but i still think it is a dumb pvp skill. whm can heal whomever completely full almost even with time reduction
    (2)
    Last edited by Aysha_Alese; 12-17-2013 at 08:11 PM.

  4. #4
    Player
    Vampt's Avatar
    Join Date
    Sep 2013
    Posts
    37
    Character
    Vampt Tribal
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Aysha_Alese View Post
    i played like 5 matches, yes i understand the pvp gear with sleep but i still think it is a dumb pvp skill. whm can heal whomever completely full almost even with time reduction
    It's kind of lame that you have to gear around one cc that only 1 class has
    (1)

  5. #5
    Player
    Aysha_Alese's Avatar
    Join Date
    Oct 2013
    Location
    Detroit, MI
    Posts
    51
    Character
    Aysha Alese
    World
    Faerie
    Main Class
    Lancer Lv 50
    i thought black mage had an aoe sleep as well? never played the job but thats what i heard
    (0)

  6. #6
    Player
    Kam8T88's Avatar
    Join Date
    Oct 2013
    Posts
    36
    Character
    Kam Varrin
    World
    Zalera
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sonicdoc View Post
    Without PvP Equip or Traits/Skills.
    Such a dumb argument. Why can't pvp be fun and balanced from the start? Why should a person have to slog through hours on end of cheap/broken mechanics just to be able to compete without being perma cc'd? Gear progression should enhance what's already there, not provide defense against CCs where there previously was none.
    (1)
    Last edited by Kam8T88; 12-18-2013 at 05:52 AM.

  7. #7
    Player
    Hobo's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    128
    Character
    Yagyu Hobo
    World
    Siren
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kam8T88 View Post
    Such a dumb argument. Why can't pvp be fun and balanced from the start? Why should a person have to slog through hours on end of cheap/broken mechanics just to be able to compete without being perma cc'd? Gear progression should enhance what's already there, not provide defense against CCs where there previously was none.
    PvP for 1 hour... get to rank 3... and learn the skill to break any CCs ? SO HARD
    (0)

  8. #8
    Player
    Aysha_Alese's Avatar
    Join Date
    Oct 2013
    Location
    Detroit, MI
    Posts
    51
    Character
    Aysha Alese
    World
    Faerie
    Main Class
    Lancer Lv 50
    also to add to my list, why not 1 vs 1, 2 vs 2, or 3 vs 3?
    (0)

  9. #9
    Player
    shadowrell_d-_-b's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    216
    Character
    S'niryn Knala
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    I can agree we need more time to get into it deeper but still THAT SLEEP IS CRAZY!
    (1)


    -By the light of the crystal-

  10. #10
    Player
    Miiu's Avatar
    Join Date
    Jul 2012
    Posts
    372
    Character
    Shila Lail
    World
    Shiva
    Main Class
    Sage Lv 90
    I have only read every 15th word of your post but let me tell you what is wrong with your whole thread.
    (1)
    Last edited by Miiu; 12-17-2013 at 08:15 PM.

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