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  1. #21
    Player
    HoneyBiscuit's Avatar
    Join Date
    Jan 2014
    Posts
    138
    Character
    Reohart Redstarr
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Back again and this time I think I'll poke at your "Random Deal" ability for gadgeteer.

    I'm not so sure I understand the point of the ability. Rerolling your dice is an easy enough concept. But you can usually see if it's a bad roll before making that choice. You take the risk of rolling worse or rolling better. Makes sense.
    The only way I see a reroll type ability working (or having a point rather) would be if your pandorica stored the ability you rolled until you chose to fire it off yourself. In that case you can see your poor roll and pop your cooldown to try again. But nothing I read would indicate it functioning like that. (If it did forgive me, for I may have overlooked it and my whole post could then be deemed pointless.) Another alternative would be a literal Re-Roll. Roll a 6, press ability, receive another 6.

    Anyways as it stands you don't know what you're going to get, but you do know it will be rerolled. Is there a difference then to just plain rolling? Imagine grabbing a couple dice, closing your eyes and throwing them on the table. Without opening your eyes you roll them again before looking. You can't count the dice until you see them, so why exactly did you roll it twice? See where I'm getting at?


    On a somewhat unrelated note, I sort of imagined an ability I'd have made for the gadgeteer were it my own creation. Seems like gambling classes should have abilities to cheat their own luck. This ability I'd call "Stack the deck" would do something like remove all the duds from your roll table for your next roll.

    Anyways, I'll likely be back to look at your next set of patch notes. Not sure why, but this has yet to lose my interest.
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    Last edited by HoneyBiscuit; 03-04-2014 at 10:29 AM.