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  1. #1
    Player
    EvilJoshy's Avatar
    Join Date
    Dec 2013
    Posts
    62
    Character
    Frost Bite
    World
    Exodus
    Main Class
    Alchemist Lv 70
    I'm a smn from 11 and I liked the job but I felt more like support than a mage. In the past ff games smns were the kings of magic dmg. In 11 I couldn't compete with a blm.
    In XIV I do feel that my pet isn't as bad ass as I'd expect but at the same time I don't feel handicapped when it's not alive. In 11 when my pet was down I was literally my sub job (whm). Until the blood pact cooldown wore off I felt dead weight. In XIV I do feel more like a warlock from WoW but at least I don't feel worthless without my pet. I got some pretty good dmg dealing ability's without the pet.
    What I was thinking about with the whole egi is too small. What if we had an ability much like astral flow from 11. Something with a long cooldown, I hate to bring up that word because we already have issues with enkindles recast, but for a brief amount of time your pet was super charged and it changes into the actual primal for the duration?
    (3)

  2. #2
    Player
    FenxBoden's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Fenix Sol
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    I feel more like a DOT class than a SMN Job, I just wish the focus was more on controlling the Egi with DOTs as a supplement. As it is right now DOTs take priority over using the Egi as the primary force of defeating the lore.
    (1)