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  1. #1
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    Let us Repair in Dungeons already!

    Had to bail on a group as my gear reached 0% and I couldnt keep threat to save my life .... what happened to that gear takes less wear in a dungeon and wont reach 0%????
    (5)

  2. #2
    Player
    Kes's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Kes Keystone
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DSN View Post
    Had to bail on a group as my gear reached 0% and I couldnt keep threat to save my life .... what happened to that gear takes less wear in a dungeon and wont reach 0%????
    Isn't it kind of the point, to be PREPARED to enter a dungeon? Repair, stock items, etc? Goodness forbid you have to plan ahead *eye roll*.
    (7)

  3. #3
    Player
    RevDeroy's Avatar
    Join Date
    Oct 2013
    Posts
    18
    Character
    Rev Devoid
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by DSN View Post
    Had to bail on a group as my gear reached 0% and I couldnt keep threat to save my life .... what happened to that gear takes less wear in a dungeon and wont reach 0%????
    And why on god's green earth would you have let your gear even come close to 50% without repairing first?
    (2)

  4. #4
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I had repaired before entering, it was a new dungeon and we wiped a lot learning mechanics
    (1)

  5. #5
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Trolls aside, in 1.0 This was more or less my own real incentive to level a crafter. I could make and repair my won gear. Looking at the Example Story they provided, to provide an example of the armoury system: ~ A new Fisher rests beside a pond laying back against the grass. His Linkshell Echoes and his friends cry out requesting help to fight some monster nearby. Quickly, he grabs his Wizard Staff and hops on his Chocobo and rides to battle! After the Battle he pulls out a needle and thread and stitches back his clothing.

    Anyway, repairing your gear from the vendor is so cheap, and doing it yourself is sooo time consuming, that repairing your own gear is a huge waste in my opinion. Maybe if it cost us nothing to do it, and we could just select a category and click repair all, then I'd do it. but now, with having to have items on me to do it, and click on each individual item. It is significantly faster to just stop in @ a mender (which is only located, oh right, everywhere!) and click on the category and the glorious 'repair all' and pay the miniscule cost.

    If we could repair inside a dungeon, that would be a real incentive to have those Classes. bringing along people who could repair gear in dungeon etc. If necessary.
    (2)

  6. #6
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    Durability won't reach 0 percent in a dungeon
    (0)

  7. #7
    Player
    DSN's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Squishy Pants
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alyko View Post
    Durability won't reach 0 percent in a dungeon
    It did though, which is part of the I thought that wasnt supposed to happen part of my post.
    (0)

  8. #8
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Assuming it isn't a bug and gear can break in dungeons, which I coulda swore happened before, I'd prefer a solution where you don't need to be that specific crafting job to repair. As long as you're of level, you can repair your own gear while any class/job. I don't really think that's too disruptive of anything, unless they just don't like the idea of having more people level crafts.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Alyko View Post
    Durability won't reach 0 percent in a dungeon
    It does. At least in Coil it does, because I've had it happen.

    Still, I don't think it's necessary. It's your own fault if you don't go into a dungeon prepared.
    (0)

  10. #10
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by DSN View Post
    I had repaired before entering, it was a new dungeon and we wiped a lot learning mechanics
    You lose maybe 2% durability per death. if everything was at 100% when you entered, you had to have wiped close to 50 times.
    (0)

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