Quote Originally Posted by Elexia View Post
Because players only think of themselves, not the game.

"I want this!"

"I want that!"

Not everyone wants the same thing and the game would need things that benefit everyone, e.g having a responsive UI would be a lot less of a want compared to how people want content and jumping, they'll overlook the important thing and go for things they want.



XIV got rushed out ahead of scheduel (this can't be denied, all evidence of higher up intrusion (wada) is there.) hence the whole "please wait a month to review the game" thing because they weren't done even debugging the game.

Plans aren't risky or else games are never made in the first place.
-Many- games fail to regain their costs. So yes, plans -are- risky. If plans are not risky then i highly suggest you develop a plan, go to a bank for a loan, and create a game. If it's not risky then you are pretty well guaranteed a profit.

the idea that players only think of themselves is exactly what benefits the game. People who are self interested will vote for what they want. If 95% of people all want the same thing, then implementing it will improve their gameplay.
Its much like the capitalistic concept of "greed is good" where people acting in self interest end up benefiting the economy by optimizing it.

Even if the UI sucks, if 90%+ are ok with it, and 90% want chocobos, it makes sense to implement chocobos. If the devs think a good UI is important for new players then they can just ignore the poll. But at least they know current players don't care about the UI and they should therefore not try to focus attention on changes to it.