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  1. #331
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    Apr 2011
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    Quote Originally Posted by ChiefCurrahee View Post
    lost a lengthy post due to login time out, lets see if I can make this quick.

    Some of us want auto attack other like the active battle system. How about we do a little of both.

    All basic attacks are now auto attacks. Attack and be turned on/off (while weapon is drawn) as not to break sleep or bind or other forms of crowd control. The rate of attack is based on weapon type. So 2 handers attack slow but hit hard, and one handers attack fast but light. Auto attacks generate TP which is used for abilities or weapon skills. the Rate of attack can be augmented through the use of food, spells or gear.

    Stamina remains in place and is used to govern the amount of Spells/Skills you can use in a time frame. Stamina is regenerated at a steady rate which can be augmented through food, spells or abilities.

    Spells, Weapon skills, and abilities consume TP and/or Stamina and can be used at will as long as you have the available TP and/or stamina to do so.

    Battle regimens abilities can be cued up (TP and stamina for skill consumed) Auto attack continues until regimen is completed or canceled. No WS or abilities can be used while cued for a battle regimen.

    I think a battle system of this type allows for the fast paced action of firing of abilities spells and weapon skills while taking the chore of basic attacks for TP gain out of the equation. This allow room for socialization while in battle and creates less for a work load for the player.

    edit: added /or to: consume TP and(/or) Stamina (forgot to add that in lol)
    I agree with this with minor difference; instead of consuming tp with regular abilities, it should be reserved for a special, stronger attack that can only be executed with a full tp gauge. Stamina alone should be used for normal abilities and should regen the same way it does now (enhanced like the op stated).
    (0)

  2. #332
    Player

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    Mar 2011
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    Mount Gagazet
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    318
    I'd like to see Auto-Attack so I can talk to my party and just goof around with them and talk about whatever it is that comes up. Couldn't even reply to a party member because I was forced to use one all the time.
    (1)

  3. #333
    Player
    Eldaena's Avatar
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    Mar 2011
    Location
    Ivalice
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    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kimahri View Post
    I'd like to see Auto-Attack so I can talk to my party and just goof around with them and talk about whatever it is that comes up. Couldn't even reply to a party member because I was forced to use one all the time.
    I don't believe you were 'forced' to hit one all the time. If I want to chat with my friends while in battle, I can do so and not feel over encumbered by pressing buttons. (Unless it's a very hard battle like one of the older NMs. Which if that were the case I am not in a position to be goofing off in the first place.) This is not saying that I don't think auto attack could possibly be a good thing or a bad thing, I'm just saying no one forces you to spam, but yourself. So this argument is so silly. ^^;
    (0)

  4. #334
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    i think its a bad idea to base the game around typing. They should just improve exp gains so when you want to just talk, you just take a break and talk
    (0)

  5. #335
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    Mar 2011
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    Well excuse me for not being as 'Hardcore Gamer' as you are, Eldaena. I'm so sorry that me wanting to chat to friends and other relative gamers bothers you so bad as an excuse to wanting auto-attack. Not only do I want to chat with people to talk about whatever, it'd also be nice if I could type instructions/commands/thoughts while still being engaged to the enemy. I'd like my character to attack while I'm typing rather than just hit "1" then type something while my character stands around.

    This is a game to enjoy, not obsess over. If I wanted to be serious, I'd build an addition to my garage. There is nothing serious enough not to goof off a little bit eventually. I'd much rather this game lean more towards the leisure style that XI had. Tapping the same button all the time is too stupid and repetitive.

    Oh! And it's not an argument. It's my opinion. If you have a problem with that; Oh well. Didn't buy the game to hear some moron tell me I'm 'silly' for saying something.
    (2)

  6. #336
    Player
    Eldaena's Avatar
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    Mar 2011
    Location
    Ivalice
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    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kimahri View Post
    Well excuse me for not being as 'Hardcore Gamer' as you are, Eldaena. I'm so sorry that me wanting to chat to friends and other relative gamers bothers you so bad as an excuse to wanting auto-attack. Not only do I want to chat with people to talk about whatever, it'd also be nice if I could type instructions/commands/thoughts while still being engaged to the enemy. I'd like my character to attack while I'm typing rather than just hit "1" then type something while my character stands around.

    This is a game to enjoy, not obsess over. If I wanted to be serious, I'd build an addition to my garage. There is nothing serious enough not to goof off a little bit eventually. I'd much rather this game lean more towards the leisure style that XI had. Tapping the same button all the time is too stupid and repetitive.

    Oh! And it's not an argument. It's my opinion. If you have a problem with that; Oh well. Didn't buy the game to hear some moron tell me I'm 'silly' for saying something.

    I didn't say anything at all about being 'hardcore' or not. lol And why is everyone that has any issue with something you say suddenly a 'moron'? I wish you'd stop trolling all these forums. =p

    Anyway, it looks like they are going to implement auto attack regardless, so that's not the issue here. It IS fun to chat with your friends and socialize while you're fighting. But if you're doing that stuff on an important fight and use your auto attack to do it, I'm not sure how many people will want you in their party. There is fun in doing things right too, and not just goofing around.

    You don't need to spam 111111111 in this game. This is just a bad habit that many people have picked up because they are impatient as hell, lol. I can show many examples where spamming attack or even if I had an auto attack wouldn't benefit me in any way. (On my mages, or my Gladiator or Pugilist as well.)

    Typically, if I find myself in a chatty mood, I do an attack/spell/or an ability, then type while the action is going off, then go back to fighting. The only times I ever have problems socializing in this manner is when I need to constantly be spamming heals and dots on NMs, but that is usually because we low man everything which means working doubletime on fights.

    My point is 'socializing purposes' is not a good reason to add autoattack. If they want to focus more on spells and abilities that's fine, but come on....'I have problems being chatty when in battle.' That seems really counterproductive to a well-oiled and enjoyable battle experience. =(
    (0)
    Last edited by Eldaena; 04-21-2011 at 07:17 PM.

  7. #337
    Player
    Physic's Avatar
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    Apr 2011
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    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    basically if you build a battle system that is entertaining enough when you have someone to talk to, how entertaining will the battle system be when you dont have anyone to talk to (are in a quiet party)

    for my level of typing skill, and chosen playstyle which sometimes incorporates half a controller, typing in battle isnt that feasible for me, so i understand the desire to have a less active battle system, but really that makes the battle system crappier for my communication limitations.

    i would honestly hope that auto attack was going to be a feature you could turn on and off, but looks like it will accompany changes to the battle system that make auto attack a basic and need function of the system. i will miss this system though, it really had some good moments, and strong potential for those who understood it.
    (0)

  8. #338
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    Apr 2011
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    I'll agree with this argument being silly. Not sure why anyone would link auto-attack to a more relaxed and social battle system. Who told you to stop taking action because your character is constantly attacking? Scale dmg down to compensate for auto-attack or mob health pools up, engage, and nothing else changes. Talking while in battle will still hinder your progress, not talking won't have you standing around either. As long as they keep the system we are currently using with the addition of auto-attack, things shouldn't change much; maybe it will encourage some to reserve stamina and stop hitting 11111, I dunno
    (0)

  9. #339
    Player
    Physic's Avatar
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    Apr 2011
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    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    many people said they want auto attack so they can talk more in battle, they feel like if they stop to do anything they are lowering there dmg. This of course is an illussion, because with the stamina system as long as you dont go to 100% nothing is wasted.
    Thing is konnichiwa, they said that auto attack was more than just adding auto attack, they implied that without auto attack, the new battle system wouldnt function properly, this implies that not auto attacking will not allow you to be efficient in battle. So, people are basically bracing for a new, very different battle system, because our battle system right now is nothing like that.
    (0)

  10. #340
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I can hardly imagine what kind of battle system wouldn't function without auto attack in this game.... Besides a slower one. I wish they would give us some more info on what they are planning.
    (0)

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