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  1. #261
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reika View Post
    Funny how you tell me to get over it, when you couldn't get over not having it ^^

    Auto-attacks should also use stamina, as they are still weapon swings that take some kind of energy to accomplish.
    SO you Did want this game to get shut down i see. because if it didnt change more and more ppl would have left you have to know this, though you choose to deny it get over it i'm for making this game better and this is a good step
    (0)

  2. #262
    Player
    CK11's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Kal Ell
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Ok, so i havent ever given an opinion on this subject, for the fact that either system would be fine with me. Ill learn either one...but after reading what the devs said and a few other post....one thing troubles me, and im not sure if it has been discussed before...but what about archer, will it be a auto attack or close and normal arrow attacks...and will that consume a hell of alot of arrows!!! ><
    I know there has been talk about reworking the classes...and maybe that means adding a melee attack to archers like FFXI had...but if this is put into the game before that....im curious how the archer will play out. Any info that someone can link me to or has a idea or opnion would be awsome
    (0)

  3. #263
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by CK11 View Post
    Ok, so i havent ever given an opinion on this subject, for the fact that either system would be fine with me. Ill learn either one...but after reading what the devs said and a few other post....one thing troubles me, and im not sure if it has been discussed before...but what about archer, will it be a auto attack or close and normal arrow attacks...and will that consume a hell of alot of arrows!!! ><
    I know there has been talk about reworking the classes...and maybe that means adding a melee attack to archers like FFXI had...but if this is put into the game before that....im curious how the archer will play out. Any info that someone can link me to or has a idea or opnion would be awsome
    I really do hope it's more like FFXI. I really enjoy being able to use both a melee and ranged weapon at once on the same class. Auto-attack for ranged weapons would be pretty bad.
    (0)

  4. #264
    Player
    YUGON's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Kaiso Yugon
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Macro for Ranged Attack FTW!! It worked in FFXI, so it will work here too.

    I'm glad to hear news about the battle system, and I'm glad they may implement auto attack. I like the way the fights are with it, and of course this doesn't mean that it will makes the game easier (even If that's possible xD).
    (0)
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  5. #265
    Player

    Join Date
    Apr 2011
    Posts
    10
    Quote Originally Posted by Jigg View Post
    I have been playing DC Universe Online, and I really like the way they handle things (at least on the controller side).

    They do not have auto-attack, but I think auto-attack works in a FFXIV setting.

    Drop the basic attack from the command bar (this is what auto-attack will use)
    Hold the Left-Trigger and use the 4 button for the first 4 actions of the command bar
    Hold the Right-Trigger and use the 4 buttons for the second 4 actions of the command bar

    This however leaves one command without a button...I'm still working on this idea. I just hate having to constantly move around the command bar to select an attack instead of just hitting a bound button combination.
    I think this is an excelant idea, it actually doesn't have to leave a command without a button... make the non triggered use of the current activate button equal the basic attack (which is always equiped) and then drop the command bar to 8
    (0)

  6. #266
    Player

    Join Date
    Apr 2011
    Posts
    10
    please do NOT implement auto attack!
    (4)

  7. #267
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    Quote Originally Posted by Reika View Post
    Oh i am sure most of the people calling for auto attack most likely didn't take into account that almost every battle class has at least 4 basic attacks, each usually having a different effect. Heck, there are some people demanding auto attack that haven't even reached the rank to obtain higher basic attacks...

    But it will be interesting to see what they do with all of these. Maybe they will have to scrap all but one for each class and do a 'stance' system.....

    Yeah what about all of the different attacks that the jobs have? I liked having that as well but I guess they'll scrap that too....
    (4)

  8. #268
    Player
    Joe_Cool's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Jojo Cool
    World
    Hyperion
    Main Class
    Conjurer Lv 15
    Quote Originally Posted by Shikyo View Post
    SO you Did want this game to get shut down i see. because if it didnt change more and more ppl would have left you have to know this, though you choose to deny it get over it i'm for making this game better and this is a good step
    You act as though people only left because the game didn't have auto-attack which is not the case. Most of the people I talked to stopped playing because they wanted more content.


    Edit: But like I said before I'll try to keep an open mind about the auto-attack. Maybe it'll be a good thing^^
    (2)
    Last edited by Joe_Cool; 04-01-2011 at 02:57 PM.

  9. #269
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Cant say I was a fan of auto attack back in the day, but if its faster than XI, allows for more strategic and tension packed battles, and we somehow end up with better looking battle animations and effects, then i'm game. Also hopefully i'll have something to record and put up on my XIV channel. Never expected the game to have been out this long and still have only 1 video up :P

    Either way, 1.17 seems like it might go up sometime next week then?
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

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  10. #270
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    Quote Originally Posted by Joe_Cool View Post
    You act as though people only left because the game didn't have auto-attack which is not the case. Most of the people I talked to stopped playing because they wanted more content.


    Edit: But like I said before I'll try to keep an open mind about the auto-attack. Maybe it'll be a good thing^^
    What people seem to be forgetting is that certainly this is to a degree a lack of content. Classes being unique? Lack of content. Introduction of the aggro icon? Lack of content. Problems with little party play in the game. Lack of content. You say people leave the game due to lack of content, well it's one in the same. There's not enough good "content" to keep me hooked on this game. I'd much rather be off playing my Xbox with friends.
    (0)

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