Quote Originally Posted by InuraBera View Post
*2nd Edit* Also, considering the auto-attack will be added to the new battle system, I doubt it would be comparable to just sticking auto-attack into the current system. I just hope they do a good job overall, and look forward to seeing it in action, as I'm sure basically everyone is this thread is hoping for the Combat System in the future, no matter their point of view.

Our Lords have spoken, now we must wait!..well, continue waiting anyway!
Considering the fact that FF11, you had a skill ever 5 level ish, alternating between active and passive(trait). Yes lower levels you didn't have much skills to play with, but you can see after a decade FF11 has a crap load of skills even for the most passive of players.

Secondly the idea of "stacking" skills played a huge role in FF11, which can lead to wait, but that was the beauty of FF11 battles vs more fast pace ones . It was the careful strategist that wins, rather then the rash power plays of other MMOs.

They look to have realized that they're not very good at the "Rash power play" ideals and it doesn't really cater to their audience, now they want to head back to the strategist type battle, trying to twist it with "situation".

It does give hope to certain people because AA is in essences a "practical" ideal. It's been time tested, and has a large bag of tricks.

Did you really think SE invented the AA->activate skill -> TP -> WS formula? Of course not, it was on the backs of every single MMO out there.

It's harder to get it wrong then right, in a sense.