Quote Originally Posted by Betelgeuzah View Post
That's why the combat is not even close to the button mashing level of those games.
I dislike Useless and Boreing button mashing, why have 20 actions when you only need 12? whats the point? does it make it harder ? no!, does it make it funner? I don't think so, does it make it harder to play on a controler? Yes and needlessly so?

Onlt thing I am missing is whydo you not want AA.

Quote Originally Posted by Betelgeuzah View Post
You think this game is like the pinnacle of button mashing for the consoles, when it's not even close.

I think it is Useless button mashing not the pinnacle of button mashing. I swear they do not teach reading comprehension in school anymore ?

The actual gameplay becomes more about reflexes

Quote Originally Posted by Betelgeuzah View Post
and you don't have to think about what you're doing

Actions I don't need to think about and go to muscle memory don't need to be there, seems pretty simple. If you put an action into the game it is to ADD something to the game or to add balance not grief your players. Show me what these action add to the game that can't be attained by something else and I will rethink my position.

"You're a console player and can't keep up, therefore we dumbed this game down for you. Enjoy." If you have an alternate reason for the current rendition of the combat system I would love to hear it. Also have you ever tried this on a controler ? you might want to try it lvl 30+ for fun, you might see what we are talking about.

Finally, if this game were challenging enough to hold my entire attention then communication and such might not be that bad but guess what FFXI and XIVs strengths have been community building, the current system doens't facilitate that and noone has givne me a reason why we shoudln't make it easier to communicate? What is so good about hte current system to make up for this decreased ability? If SE makes this game as interactive as other MMOs I would love to see that but it (doubt it) but would love to see it. People played XI for the community, not for the challenging content (there was very little) XIV has neither and a system that support neither.