It's not about the spamming of abilities but the navigation of the action bar. Read the last few of my posts (because it seems you have not) and tell me everything is fine.
It takes nearly two times as many presses of a button to result in half as many actions! It's absurd!
to change between 2 actions it takes four button presses of a gamepad 1 <right> 2 <left> 1.
If one were an auto attack you would only press 1 button. (auto attack) "1" (auto attack)
by your example your action bar is set up like so:
Invigorate II
Full thrust - WS - WS - WS - Keen Flurry - Ferocity II - Hawk's Eye - Speed Surge
Comrade in Arms II
let say you start to engage a mob.
Invigorate II <down> Full Thrust Full Thrust Full Thrust > WS < Full Thrust > > WS > WS < < < Full Thrust < < Hawk's Eye < Ferocity II < < WS < < Full Thrust > WS.
Lets say thats the course of your fight.
you did 14 actions
On a game pad that translates to 31 button presses.
replace full thrust as an auto attack your action bar would look like this:
Invigorate II
WS - WS - WS - Keen Flurry - Ferocity II - Hawk's Eye - Speed Surge
Comrade in Arms II
You engage a mob.
Invigorate II <down> (auto attack | auto attack | auto attack) WS (auto attack) > > WS > WS (auto attack) > > > Hawke's eye < Ferocity II < < WS (auto attack) < WS
Your character took 14 actions ( 6 auto attacks, 8 inputted attacks) it took 19 presses of a gamepad button instead of 31.
19 VS 31! do that for 5 fights. do that for 10, Do that for a hour!
It's not about spamming actions, or having to spam the "1" button. It's about creating a less hectic navigation of the action bar. It creates less work for the player to have to constantly active. Less work doesn't mean slower combat or less actions taken. It gives the player a chance to set up for their next attack, breath a little between presses of a button.
If you read my initial post over again, my idea isn't slow paced battle. You can spam all the action you want as long as you have the TP and Stamina to do so. I'm just basically proposing that your TP building actions (basic attacks) are replaced by auto attack to free up the user of the chore that is navigating the action bar.



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