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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    Quote Originally Posted by Dreamer View Post
    Give mobs attack vector awareness - if you hit a mob with the same attack several times in a row, it builds resistance to that specific attack, which can be lowered by using another. This would make the preferred attack chain something like 1-2-1-2-3-1-4-2-etc, which is viable with the current system already but this would encourage people to diversify in order to maximum their damage and effectiveness, instead of spamming.
    Hell no. You're spamming already everytime you hit 1-2-3-4-5-6-blah-blah-bullshit. I hate this stupid ass battle system that requires YOU to hit a number like it's a damn broken record. I want auto-attack. Auto-attack isn't spamming, so shut up if that's all you have to say. It's not boring, either. Boring is pecking the "1" key every 2 seconds. Just like having to press enter at least 15 damn times per synth....It's just stupid. It's nothing special and doesn't amount to a hill of beans. Just because it gives you the illusion that you're doing something, doesn't mean you have to defend it. It's like running on a treadmill. Sure. You're running, but you're not going anywhere.

    Another thing I'd like to see changed is the stupid ass quene in BR. Why not instead be able to make a quene in BR and then when everyone has put a move into the quene THEN you can start the BR which results in people to stop attacking and all that mumbo-jumbo. There's already enough s**t to fix in this game....I don't want to see "Vector Awareness" coming anywhere near a possibility. You know I'd love to be able to talk to my friends while fighting something....
    (1)

  2. #2
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Personally having come from ffxi im not too thrilled about the idea of going back to auto-attack because the whole no auto-attack was one of the reasons i purchased the game in the first place. I enjoy the current battle system despite its flaws but i'll reserve my judgement until i see what SE comes out with. For the most part i'll probbably be happy if the game doesnt become a leveling love affair where instead of running around participating in leves, behests etc the whole party just decides to pick a spot and send someone to pull till they ding max lv. Prior to level cap increases Nyzul isle's ability to be unpredictable and get you regardless of how prepared you went in is very much how i like to spend my time in a mmorpg. Being constantly in your comfort zone is boring and thats what made leveling in xi boring.
    (1)

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