basically if you build a battle system that is entertaining enough when you have someone to talk to, how entertaining will the battle system be when you dont have anyone to talk to (are in a quiet party)

for my level of typing skill, and chosen playstyle which sometimes incorporates half a controller, typing in battle isnt that feasible for me, so i understand the desire to have a less active battle system, but really that makes the battle system crappier for my communication limitations.

i would honestly hope that auto attack was going to be a feature you could turn on and off, but looks like it will accompany changes to the battle system that make auto attack a basic and need function of the system. i will miss this system though, it really had some good moments, and strong potential for those who understood it.