Quote Originally Posted by Eldaena View Post
The first thing I'd like to address is that didn't Dragon Age 2 come out after Final Fantasy XIV? That's a rather poor example if you're trying to name one of where SE would have taken the idea of a stamina gauge from. And a stamina gauge, your so called 'gimmick', is only something that some other Final Fantasy games before this one had already had in their combat. (Also, auto-attack has been in so many mmo games in particular, how can that not be thought of in the same sense as you're putting a stamina gauge?)

Also, why are you telling me that I need to go play this game? Shouldn't my efforts be driven towards Final Fantasy XIV? I mean, you are talking in this forum to try to come to a solution on this and not simply fight with every person that has a different opinion than you, right? (Also, I can sense your dedication to this game while you're out playing other ones. It's good to be cultured, and it's good to let others know your opinions, but maybe you shouldn't try to endorse all other aspects of other games on this one, particularly when you are trying to condone one. Final Fantasy XIV does not equal <insert any other mmo ever.> It is not bad for a mmo to stand on it's own separate and different than other mmos before it.)
The problem is the bastardized battle system is nothing but a mimic of FF11, such that the lack of auto attack and in its place a stamina bar is merely a gimmick of novelty rather then workable system.

We are still in the auto-attack-use passive skills-gain tp-WS syndrome. We have not evolved one bit from that.

Getting rid of auto attack is basically making the poor excuse of a FF11 battle, more poor instead of better. A true action triggering system wouldn't be on such a formula.

The proposal of a auto attack is what helps because of
1: The current system is essentially that
2: We have a huge bag of tricks when it comes to auto-attack system due to how mature such systems are in MMO history
3: We're in a time of crisis. It's no time to be daydreaming of Delusions of Grandeur.