Page 30 of 35 FirstFirst ... 20 28 29 30 31 32 ... LastLast
Results 291 to 300 of 369

Dev. Posts

Hybrid View

  1. #1
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Dyvid View Post
    I'm love how people instantly assume that auto attack means you won't be hitting 1-9 alot. Go try WoW or Rift and let me know how that worked out for you.
    Oh they dont know. It wont do anything for this game.... Hopefully, they're 'new battles that will require auto attack (for whatever reason)' will be hard enough to warrant having it.
    (0)
    Last edited by Reika; 04-11-2011 at 12:27 AM.

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Yes, what we need is WoW's and Rift's combat system. Hell yeah. That will so make the game stand out.
    (0)

  3. 04-10-2011 11:56 PM

  4. #4
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Since they've already said they're implementing it, my only hope is that there is a way for me to turn it off. Do not want, do not need.
    (1)

  5. #5
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Oh me too. I would rather stick with pushing 1 a billion times than have auto attack.
    (1)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    The door to WoW, Rift, Aion, etc, etc, is always open, Reika. Haha!
    (1)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    There simply is no excuse for combat to be boring anymore. The combat in MMOs is not fun. Anyone ever play Monster Hunter? Now that combat is fun. There is no reason why MMOs can't have combat like that. Yes I would much prefer Devil May Cry combat over what we have now. I like to have fun and see cool visuals in combat. What we have right now is bland and what we are going to have is going to be bland.
    (0)

  8. #8
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xzen View Post
    There simply is no excuse for combat to be boring anymore. The combat in MMOs is not fun. Anyone ever play Monster Hunter? Now that combat is fun. There is no reason why MMOs can't have combat like that. Yes I would much prefer Devil May Cry combat over what we have now. I like to have fun and see cool visuals in combat. What we have right now is bland and what we are going to have is going to be bland.
    Not necessarily if they can implement a decent teamwork element, make things faster, and still retain the dodging attacks element/implement more benefits/detriments to the positional attacks and debilitation system.

    I mean sure, it wont be a Monster Hunter quality system, but then again...not everyone can play MH (series is awesome though, surprise Rathian attacks never get old). Really if you can have fun with a tactical RPG, i'm sure you'll be able to with the new battle system, however fast it ends up being.
    (1)
    Last edited by Teknoman; 04-11-2011 at 09:50 AM.


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Quote Originally Posted by Teknoman View Post
    Not necessarily if they can implement a decent teamwork element, make things faster, and still retain the dodging attacks element/implement more benefits/detriments to the positional attacks and debilitation system.

    I mean sure, it wont be a Monster Hunter quality system, but then again...not everyone can play MH (series is awesome though, surprise Rathian attacks never get old).
    I think if they made the LNC range actually mean something the way it was originally shown would be a great improvement. Also where are the PUGs Offensive and defensive stances the way it is shown still on the main FFXIV website? The arrow types for archers also dont make enough of a difference to warrant changing them out depending on mob type.
    (2)

  10. #10
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xzen View Post
    I think if they made the LNC range actually mean something the way it was originally shown would be a great improvement. Also where are the PUGs Offensive and defensive stances the way it is shown still on the main FFXIV website? The arrow types for archers also dont make enough of a difference to warrant changing them out depending on mob type.
    Exactly, and they'll probably have to realize those systems with these upcoming battle changes. They still have to look at how Gladiator's guard/stab/slash, and how the Marauder's steadfast abilities will factor into this. I think this is why people were excited about XIV's battle system possibilities prior to release, having to make more tactical choices during battle as well as having a faster system.



    EDIT: Is there any way to actually post images on the forum?
    (2)
    Last edited by Teknoman; 04-11-2011 at 10:12 AM.


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

Page 30 of 35 FirstFirst ... 20 28 29 30 31 32 ... LastLast

Tags for this Thread