I'm hoping that with the "timing of the attacks" that stamina still exists solely for Weapon Skills. And say your party wants to do a skillchain. You'd better have enough Stamina saved up.



I'm hoping that with the "timing of the attacks" that stamina still exists solely for Weapon Skills. And say your party wants to do a skillchain. You'd better have enough Stamina saved up.
Ok, so i havent ever given an opinion on this subject, for the fact that either system would be fine with me. Ill learn either one...but after reading what the devs said and a few other post....one thing troubles me, and im not sure if it has been discussed before...but what about archer, will it be a auto attack or close and normal arrow attacks...and will that consume a hell of alot of arrows!!! ><
I know there has been talk about reworking the classes...and maybe that means adding a melee attack to archers like FFXI had...but if this is put into the game before that....im curious how the archer will play out. Any info that someone can link me to or has a idea or opnion would be awsome![]()
I really do hope it's more like FFXI. I really enjoy being able to use both a melee and ranged weapon at once on the same class. Auto-attack for ranged weapons would be pretty bad.Ok, so i havent ever given an opinion on this subject, for the fact that either system would be fine with me. Ill learn either one...but after reading what the devs said and a few other post....one thing troubles me, and im not sure if it has been discussed before...but what about archer, will it be a auto attack or close and normal arrow attacks...and will that consume a hell of alot of arrows!!! ><
I know there has been talk about reworking the classes...and maybe that means adding a melee attack to archers like FFXI had...but if this is put into the game before that....im curious how the archer will play out. Any info that someone can link me to or has a idea or opnion would be awsome

Macro for Ranged Attack FTW!! It worked in FFXI, so it will work here too.
I'm glad to hear news about the battle system, and I'm glad they may implement auto attack. I like the way the fights are with it, and of course this doesn't mean that it will makes the game easier (even If that's possible xD).
I'm The First and The Last...
I'm Alpha and Omega...
I'm the Beginning...and The End..
That makes a huge assumption that the macro system in XIV works, which it does not. Not only is the system fundamentally different than XI, it is also completely broken. I believe the macro system needs to be completely redesigned from the ground up, before they should even start to consider AA. Not to mention the fact that targeting is in purgatory right now and it doesn't look like its going to change anytime soon.Macro for Ranged Attack FTW!! It worked in FFXI, so it will work here too.
I'm glad to hear news about the battle system, and I'm glad they may implement auto attack. I like the way the fights are with it, and of course this doesn't mean that it will makes the game easier (even If that's possible xD).
To me, if they have to differentiate how disciplines operate in an AA system, then the system is bad. Keep in mind, that RNG also regularly performed melee attacks in XI up until the distance "patch". It was not originally designed to stand back and only lob arrows.
ᶘ ᵒᴥᵒᶅ


Cant say I was a fan of auto attack back in the day, but if its faster than XI, allows for more strategic and tension packed battles, and we somehow end up with better looking battle animations and effects, then i'm game. Also hopefully i'll have something to record and put up on my XIV channel. Never expected the game to have been out this long and still have only 1 video up :P
Either way, 1.17 seems like it might go up sometime next week then?
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//



Nothing in this game needs to be "Completely redesigned from the ground up."
The macro system is annoying true, and can stand to be a bit easier to create macros, but it and nothing else needs to be wiped out completely to be redone.



I guess they should just shut the game down like they did ADH so they can redesign the whole thing.....
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