Quote Originally Posted by Hoshikogi View Post
The the reward rank system is based almost entirely on enmity generation.
It was like that at release, but they changed it a few patches in so that there were more factors. I'm not entirely sure what they are, but I know that, while I used to be able to get gold while solo by spamming Overpower a few times, it requires a lot more than that now. I *think* that they did something where damage, enmity, healing, killing blows, and initial tags are all factored in somehow; I'm not entirely sure, but I do know that it's not just based upon enmity generated any more.