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Thema: Mods ?

  1. #1
    Player
    Avatar von Cymoril
    Registriert seit
    Nov 2013
    Ort
    Indiana
    Beiträge
    44
    Character
    Cymoril Kinslayer
    World
    Gilgamesh
    Main Class
    Hermetiker Lv 50

    Mods ?

    Will this game eventually allow MODS ? I seriously hate having to google something if the company would just allow someone to make a mod to help you find these things a lot easier without the cross reference hassles.
    (1)
    Someday I will find a PvP oriented game that will be as much fun as Dark Age of Camelot was in its heyday.. <still looking>

  2. #2
    Player
    Avatar von Sapphic
    Registriert seit
    Oct 2013
    Beiträge
    2.308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Mönch Lv 90
    Never had to google any of the mobs in numerous hunting logs. As it tells you where they are in the hunting log if you hover over them when in the zone (Duty Recomendations)

    Zones aren't exactly huge to not be able to find things with a tiny bit of effort.
    (1)

  3. #3
    Player
    Avatar von Ferth
    Registriert seit
    Jul 2011
    Ort
    Uldah
    Beiträge
    1.329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturg Lv 70
    My guess is mods won't be allowed until they can find away to police them sufficiently so as to make them completely unhelpful.
    (2)

  4. #4
    Player
    Avatar von Hekmatyar-Koko
    Registriert seit
    Sep 2013
    Ort
    Ul'Dah
    Beiträge
    50
    Character
    Koko Flashfoot
    World
    Phoenix
    Main Class
    Marodeur Lv 50
    It's about exploration and interaction with other players - yes you can look online to find a mobs location. OR you could have explored yourself and have a vague idea of most mobs locations (as it already tells you the zone), ask a friend or even shout within the zone for their location - a lot of the time someone will reply within 30s to a minute, I always take time to give a rough location when I see a request.

    As to mods, I doubt any mods will be officially sanctioned by SE, however if the game continues to garner enough attention I am sure a few unsanctioned client side mods will pop up here and there (however this is risky as bots are also client side mods).
    (0)

  5. #5
    Player

    Registriert seit
    Nov 2013
    Beiträge
    4
    Zitat Zitat von Sapphic Beitrag anzeigen
    Never had to google any of the mobs in numerous hunting logs. As it tells you where they are in the hunting log if you hover over them when in the zone (Duty Recomendations)

    Zones aren't exactly huge to not be able to find things with a tiny bit of effort.
    Some are just "almost" correct, but yea, that's it, however.
    (1)

  6. #6
    Player
    Avatar von TomTom1968
    Registriert seit
    Oct 2013
    Ort
    Ul'dah
    Beiträge
    1.348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturg Lv 50
    The vast majority can be easily found if you go to the section mentioned in your hunting log. The few mobs you have problems with shouldn't be problematic thanks to this website: http://dimensionaldeath.com/index.php?page=huntinglogs
    (1)

  7. #7
    Player
    Avatar von Skaenryss
    Registriert seit
    Jan 2014
    Ort
    Limsa Lominsa
    Beiträge
    19
    Character
    Niuagynn Blaneidinsyn
    World
    Behemoth
    Main Class
    Marodeur Lv 50
    Zitat Zitat von TomTom1968 Beitrag anzeigen
    The vast majority can be easily found if you go to the section mentioned in your hunting log. The few mobs you have problems with shouldn't be problematic thanks to this website: http://dimensionaldeath.com/index.php?page=huntinglogs
    Thanks for the awesome link. That's going to help me out a lot in the future.
    (0)

  8. #8
    Player
    Avatar von Viridiana
    Registriert seit
    Mar 2011
    Beiträge
    3.481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Zitat Zitat von Hekmatyar-Koko Beitrag anzeigen
    As to mods, I doubt any mods will be officially sanctioned by SE, however if the game continues to garner enough attention I am sure a few unsanctioned client side mods will pop up here and there (however this is risky as bots are also client side mods).
    They've already said they eventually intend to release an API to allow for mods. When this will happen is anyone's guess, though.
    (1)

  9. #9
    Player
    Avatar von Souljacker
    Registriert seit
    Apr 2011
    Beiträge
    1.220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturg Lv 91
    Zitat Zitat von Viridiana Beitrag anzeigen
    They've already said they eventually intend to release an API to allow for mods. When this will happen is anyone's guess, though.
    I hope they don't take the route Rift did. Trion dragged their feet so much on releasing anything and what they did release was so unuseful all you could make was a basic parser. I don't want gamebreaking stuff, but boy do I miss Bartender and Vuhdo. Being able to adjust the UI to match up to my G600 mouse and some decent raid frames would be the icing on this already beautiful cake.
    (0)

  10. #10
    Player
    Avatar von Xine
    Registriert seit
    Aug 2013
    Ort
    Gridania
    Beiträge
    100
    Character
    Xine Xero
    World
    Balmung
    Main Class
    Ninja Lv 60
    I believe the mods they are talking about are dat mods which there were literally thousands of for FFXI (PC client only since you had to change files within the game's folders on your computer for them to appear in the game) their only use was changing the way things looked graphically, similar to the Glamour system we have now but you could change the file of a monster and if done correctly, would change its appearance in the game and it would walk/act appropriately based on TP skills and such. I know a few people who changed some mobs in FFXI because they either didn't like the SE original (an ex of mine changed Spiders to Moogle because she was afraid of spiders) and another friend who changed Scorpions (namely the ones in Abyssea - Tahrongi because it made it easier for him to see his character during Fell Cleave burns. They have no impact on gameplay, just make it easier to see sometimes. There were even some people I know who would create their own unique equipment in different software so they could make their char look better to their own personal liking, it didn't effect the game any, just made it more appealing to them visually I guess.

    However I could be wrong and they're talking about a completely different type of mod.
    (0)

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