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  1. #21
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Roris View Post
    Gathering gil is apparently more hardcore than killing Twintania or any hard boss now, I mean people are already farming Twintania but still.
    You pretty much captured my thoughts on this exactly.

    To be perfectly clear, I am totally fine with pieces of furniture, or upgrades themselves taking years and years to complete. I would be perfectly fine if leveling took longer, and BiS gear was reserved for people who actually raided. I am not perfectly fine with something that is casual content completely being locked behind a gigantic payment wall. My FC has over 20 people, so that puts us at the middle sized house at least. So we're starting at about 24 million.

    Now, also take into account that you can't really "upgrade" your home. We don't want to spend 24 million minimum (because that is a crap ton of money to us) on something we're going to get no gil out of if it turns out we need a bigger plot of land or something to access some feature. Hell, the smallest house is doable in months given how many people we have actively working towards it (like..5-6 maybe, assuming they donate all their earned funds), but considering you don't get any of that gil back upon wanting to upgrade, what's the point?

    What they really should have done, and what I hope they may still take into consideration, is make the entry level price low enough to be achievable by everyone. This particular game feature, should be within reach of everyone. This isn't a raid boss, this isn't BiS gear, this isn't relic or artifact sets, this is freaking housing, probably the most casual content there is (unless you play FFXIV apparently). The gil sink from there is upgrading and furniture. Hell, they could make a full upgraded house still cost what it does, but when you hide the cost over several much smaller goals. It drives people to continue because there are goals they can meet and visibly see a reward for.

    Also, I have not once seen anyone claim they should get all the best stuff for housing (including the best land) for free, or with no work. What I have seen is many people who either don't spend their time earning gil because that isn't fun to them, who lack market skills needed to attain gil in game economies as they are now, or who just simply do not have a lot of time to play. I am a perfect example of two of those things complain that the prices are too damn high for entry level homes (and on legacy servers, all homes, understandably). I have all the crafts maxed and yet I never go over 200k in gil. Never have. I got up there once and 150k went into the FC fund to save up for housing (which really just ended up inflating the prices they were going to later announce, would have been nice if there had been a warning for that). I don't charge people for melds, I craft things completely free of charge for any FC members, and I tend to give stuff away, even when made with my own mats. I like helping people out, and now I feel as if I literally -have- to stop doing that and start charging for everything, or make the game a monotonous job of running dailies everyday when I already do that for dungeons, just so I can even gain access to a casual feature.
    (8)
    Last edited by Sunarie; 12-17-2013 at 07:45 AM.