* notice the lack of white knights here trying to mental gymnastic their wayy to claim how a single bedroom is really enough for a FC of 40 people.*
what, too challenging for you white knights?
* notice the lack of white knights here trying to mental gymnastic their wayy to claim how a single bedroom is really enough for a FC of 40 people.*
what, too challenging for you white knights?
How much for one of these?
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Did you miss the patch notes where they said they will be releasing clown outfits in 2.1?If 12 clowns can fit in a car im sure 40 can fit in a small house.
Why even go there? Bad comment is bad. I don't care about housing anyway but it's all fluff, its just a zone you can decorate and maybe mini games in the future. I don't get why everyone cares so much. I don't know I don't get it, but that doesn't mean some people are blindly defending it. The reason it's so expensive is to remove that inflation on servers because of the high rmt presence and gil generation. Too much gil floating around for no reason and SE is looking for ways to get rid of it without just taking it. Don't know why they care about inflation anyway the crafting is one big mini game of people trading amongst themselves with no real point. As of now few gear sets worth crafting and they are replaced with i90.
When are the releasing the Projects and Subsidized Housing? So we can worry about our new players getting into gangs and needing to be in before dark? Judging from the prices of the one bedroom shanty there are going to be a lot of FC needing the Subsidized housing option.
Housing is major focus of 2.1. So big they devoted an entire Live Letter to it. This is not some fluff.Why even go there? Bad comment is bad. I don't care about housing anyway but it's all fluff, its just a zone you can decorate and maybe mini games in the future. I don't get why everyone cares so much. I don't know I don't get it, but that doesn't mean some people are blindly defending it. The reason it's so expensive is to remove that inflation on servers because of the high rmt presence and gil generation. Too much gil floating around for no reason and SE is looking for ways to get rid of it without just taking it. Don't know why they care about inflation anyway the crafting is one big mini game of people trading amongst themselves with no real point. As of now few gear sets worth crafting and they are replaced with i90.
They put a lot of work and development time into this, spent a lot of time building up peoples expectations only to lock most of us out behind a giant gil-wall. We care so much because for those of us who don't enjoy running the same dungeons over and over again to get the leetest gear this was the content that we've been most excited for, and now it might as well not exist.
That's the kicker though. If the intent was to remove gil from the market, it makes no sense to set prices so high that almost anyone interested in buying house (which is going to be pretty much everyone who has been hoarding their gil) to hoard even more in the hopes of being able to afford a house later on. People are going to become even more self-sufficient so as not to waste the gil they need. There's going to be a lot of people flooding the markets and a lot less willing to buy what they're selling. Better to let people into the houses and charge rent.Which I consider wasted time that they could've spent doing open world content instead of dailies. Happy people are excited for new content but can't agree, and I still consider it fluff since I don't see what the point of said content is. At the end of my day I see it as a small zone that you can decorate, not knocking if people like to do that, hell, I love the Sims, BUT don't see the point of an MMO having housing. The gil-wall is to remove some gil from the market. Just an agree to disagree and I know I might be a minority in not caring about housing but still doesn't change my view.
Also, I don't blame you for not being interested in housing, but at the end of the day they did put the development time into this and because of their decision hardly anyone will get to use it. If it turns out to be a giant waste it's because of that decision they made, not because people wanted to build houses with their friends. That's why I personally have trouble accepting some of the arguments in defense of these prices.
Last edited by Scarletyoshi; 12-17-2013 at 05:33 AM.
"We're all different. But there's something kind of fantastic about that isn't there?"
"I'm tired of being polite about something that matters so much" ~ Joss Whedon
"The person who says that the only way to please them is to restrict options for others is, if you ask me, the onewho deserves it least." ~ David Gaider
"Sorry for the inconvenience, we're trying to change the world." ~ The Protester
Which I consider wasted time that they could've spent doing open world content instead of dailies. Happy people are excited for new content but can't agree, and I still consider it fluff since I don't see what the point of said content is. At the end of my day I see it as a small zone that you can decorate, not knocking if people like to do that, hell, I love the Sims, BUT don't see the point of an MMO having housing. The gil-wall is to remove some gil from the market. Just an agree to disagree and I know I might be a minority in not caring about housing but still doesn't change my view.
Well another argument defending it would be that it's something to work for so people wont be able to buy it off the bat. In that sense one could even argue that it's not all that unaffordable. My main gripe is that I don't understand why so many people are so up in arms over the issue. Personal housing will be implemented as well in the game, don't know why they chose to do it second but still. Now if that's just as expensive then I might agree that there is a problem. Regardless I think it was a bad decision by SE. As for gil being fluctuated between players I'm not sure if that will get rid of the large amount on servers. So them spending the gil wont really be getting rid of it unless they are spending it on something that wont give it to another player.Housing is major focus of 2.1. So big they devoted an entire Live Letter to it. This is not some fluff.
They put a lot of work and development time into this, spent a lot of time building up peoples expectations only to lock most of us out behind a giant gil-wall. We care so much because for those of us who don't enjoy running the same dungeons over and over again to get the leetest gear this was the content that we've been most excited for, and now it might as well not exist.
That's the kicker though. If the intent was to remove gil from the market, it makes no sense to set prices so high that almost anyone interested in buying house (which is going to be pretty much everyone who has been hoarding their gil) to hoard even more in the hopes of being able to afford a house later on. People are going to become even more self-sufficient so as not to waste the gil they need. There's going to be a lot of people flooding the markets and a lot less willing to buy what they're selling. Better to let people into the houses and charge rent.
Also, I don't blame you for not being interested in housing, but at the end of the day they did put the development time into this and because of their decision hardly anyone will get to use it. If it turns out to be a giant waste it's because of that decision they made, not because people wanted to build houses with their friends. That's why I personally have trouble accepting some of the arguments in defense of these prices.
Like the charging rent idea though, getting rid of the gil on a weekly basis would solve any inflation. SE implement Mortgages!!!
Last edited by Battlewrench; 12-17-2013 at 06:02 AM.
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