Thread Title:
Active Mode running animation on Archer is different than on every other class.
Platform:
Windows 7
ISP:
AT&T
Type of Internet Connection:
DSL
Internet Connection Speed:
6m
Date & Time:
Any day, any time.
Frequency:
Always
Character Name:
Pooka Pucel
Race:
Lalafell M
World:
Besaid
Class/Skill Rank:
Arc 10 / Any other class, any rank
Physical Level:
PLevel 50
Area and Coordinates:
Anywhere and everywhere
Party or Solo:
Solo and party
NPC Name:
n/a
Monster Name:
n/a
In-Game Time:
Any and all
Steps:
Choose a class other than Archer.
Enter active mode.
Run forward.
The run animation is really fast.
Lock on to a target.
Strafe left and right.
The run animation is normal.
Run backwards.
The run animation is normal.
Run forwards.
The run animation is really fast.
Change to Archer.
Enter active mode.
There is no change to the run animation.
Lock on to a target.
Strafe left and right.
There is no change to the run animation.
Run backwards.
There is no change to the run animation.
Run forwards.
There is no change to the running animation.
Basically, Archer running animation in active mode doesn't jive with the rest of the classes. Whether the others are wrong and Archer is correct, or archer is wrong and the others are right, who knows. I should point out that I do have fleet of foot equipped on all jobs, however a friend of mine experienced the same problem without it equipped.