


Fix the 90k error and major lag ssues resulting in being kicked from dungeons and I'll find it fair. Also prevent this penalty to apply when you get DCed in a dungeon and get kicked by party leader...

FFXIV players have it lucky. In every other MMO I play, the penalty is an hour. Examples: Rift, Star Trek Online, Neverwinter . . . there are a few others but those are the ones I was on most recently before coming to FFXIV and falling completely in love with this game.
So 30 minutes now as punishment for leaving an instance. Bad group/failgroup/harassing members (with no vote kick option available, lets say its been used up for the day with its limited use) Griefing/AFK-ing (i know they will be kicked in 10 minutes but there are way around this you all know). And the player is punished for 30 minutes.
I think 15 minutes was bad enough.
Discuss.
So I would still count yourselves lucky it's only 30 minutes.
As far as being penalized for being kicked, they did already. Read the patch notes. They put it in bright red letters that being kicked does not result in a timer. As for DC - that's why gamers try to make sure they have a good ISP. From an Admin viewpoint I can see where I would consider someone saying "Oh this group isn't to my perfect liking. I'll get around the timer by "disconnecting" and i can just get right back into the game in a few minutes once they've "kicked" me.
That's one problem in some of the games I mentioned above . . . people "disconnect" to get around the timers. I know . . . I've done it myself a couple of times due to bad groups. A setup like this discourages me from considering that option.
Last edited by Faelandaea; 12-17-2013 at 06:20 AM.
http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.



Didn't know and had not seen that, thanks for the precisions. Though the 90k error still always results in a Tank penalty (I have always the bad role..). It had occured a couple of time recently and it's always bad news to see that the entire group was DCed suddenly after überlag (chat works but players in dungeon make big leaps and seem to pass through walls...), and I am the only one penalized for quitting...As far as being penalized for being kicked, they did already. Read the patch notes. They put it in bright red letters that being kicked does not result in a timer. As for DC - that's why gamers try to make sure they have a good ISP. From an Admin viewpoint I can see where I would consider someone saying "Oh this group isn't to my perfect liking. I'll get around the timer by "disconnecting" and i can just get right back into the game in a few minutes once they've "kicked" me..
There is no timer for leaving an instance in Neverwinter. Although sometimes you do get a glitched that makes the "Return to instance" button not go away.FFXIV players have it lucky. In every other MMO I play, the penalty is an hour. Examples: Rift, Star Trek Online, Neverwinter . . . there are a few others but those are the ones I was on most recently before coming to FFXIV and falling completely in love with this game.



While 4 hours is a pretty long time between initiated votes, I can see where it's coming from. I've played a number of other party-based games that had a vote-to-kick option without a timer and was it ever abused. MGO it came up repeatedly if people thought you were 'sucking', sometimes even on the room host if someone didn't like the match rotation! Give people a button, they are want to push it. If it's a button that can ruin someone else's day, they are want to push it all the more. With this timer people have to really weigh the option of pushing that button or just soldiering on. It only helps to promote teaching bad players how not to be bad.

I heard it mentioned before and hope they really implement it in this update!!! They were going to issue a punishment timer to the jerk off pld's who keep clicking and canceling DF if its not a group in progress hoping its a quick last boss fight in AK or similar dungeon hoping for quick myths and get out.
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