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  1. #11
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    WHM can now heal more proactively than reactively, like their superior healer SCH.

    Quote Originally Posted by Bellybell View Post
    the thing is i can't think of any other situation where halved regen 30s will be better other than T2, and it's not like there is any problem with T2 before

    and yes, if you wanna top everyone fast you need MedicaII, maybe follow by Medica if need
    as in, if you use just Medica, the first one upfront heals sure do better. but if you need more than one Medica then by the time 2nd goes off, MedicaII upfront+regen could already surpassed a single first Medica
    The ticks from the 2.0 MedII aren't game-breaking as opposed to the 30s duration, and the extended duration will allow for the same potency of healing without pulling dangerous amounts of hate.
    (0)
    Last edited by TaalAzura; 12-17-2013 at 02:30 AM.

  2. #12
    Player
    Impurrrsive's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    121
    Character
    Coleo Softpaw
    World
    Masamune
    Main Class
    Scholar Lv 80
    medica II prevention? it means u can use it before damage happen
    and what do u think will happen >>> agro comes O.O

    i would love to see cure III be use in titan HM
    which we all know that we will use medica II instead of cure III
    unless dps prefer to be beside the main tank and getting slapped by titan

    the points quite ridiculous, that i cannot accept
    but i can accept the NERFED
    (2)

  3. #13
    Player
    Kyomih's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Kyomi Dreamweaver
    World
    Phoenix
    Main Class
    Arcanist Lv 63
    I think it was pretty clear that they try to force us to use Medica II as a constant regen on target and want us to use Cure III for burst. As very nicely explained earlier in this thread, that just doesn't work out.

    Medica II as prevention won't do squat. Where exactly is there little damage trickling in? Succor does a way better job at this. How they can see a Regen as mitigation while all boss fights and mechanics rely on big burst damage, boggles my mind

    We are not spamming Cure II in order to hope for a half MP Cure III. We are already spamming Cure I for a Freecure for Cure II. Heck I hardly ever cast Cure II in quick succession since I use Cure + Divine Seal to keep aggro and MP cost as low as possible. If we seriously are expected to have Cure III as a go to spell then we need an improvement on SoS. There are instances where we can't use SoS on every CD because we need it to reset aggro in certain boss encounters (T1/T4).

    Also as mentioned, Medica II looses all it's merit with the 30 seconds if they expect us to top people of with Cure III. The regen effect is wasted in most cases since we really can't afford to have the regen tick for its full duration and NOT top people off during that time.

    Unless there are indeed some totally new mechanics in CT and additional Coil turns. We will see, I guess.
    (5)
    Last edited by Kyomih; 12-17-2013 at 02:34 AM.

  4. #14
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    From a rough translate on 2ch of Yoshi P from my friend.

    He said about adjustment to Cure3 & Medica II is for content 2.1, where we have to share damage between tank & dps a lot of time. Thus is the reason of this change.

    So, we are expected to use more Cure 3 in 2.1
    (3)

  5. #15
    Player
    Eriane's Avatar
    Join Date
    Sep 2013
    Posts
    147
    Character
    Ire Valkyr
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by TaalAzura View Post
    WHM can now heal more proactively than reactively, like their superior healer SCH.
    Whm's always had to heal somewhat proactively, timing heals to land as dmg lands from things like mountain buster and death sentence since we don't have many preshielding options.

    Regarding the "buff"..How does medica 2 ticking for 125 help heal proactively? Most of my raid has 4k health unbuffed. What kind of situation is being handled by such a small hot?

    Back up with cure 3's?.... right... whm mana management is so good we can afford to throw out 500 mana cure 3's to supplement already expensive medica 2.
    (4)

  6. #16
    Player
    Kyomih's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Kyomi Dreamweaver
    World
    Phoenix
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Aedra View Post
    From a rough translate on 2ch of Yoshi P from my friend.

    He said about adjustment to Cure3 & Medica II is for content 2.1, where we have to share damage between tank & dps a lot of time. Thus is the reason of this change.

    So, we are expected to use more Cure 3 in 2.1
    That's gonna be interesting. Our MP will suffer horribly for this. As mentioned I hardly use Cure II outside of a Freecure proc and even then nothing that will lead to a certain Cure III proc because I never spam Cure II. I seriously doubt that it will be enough to not drain my MP fast (obviously I don't know the encounters yet, so I might very well be wrong).
    (2)

  7. #17
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Eriane View Post
    Whm's always had to heal somewhat proactively, timing heals to land as dmg lands from things like mountain buster and death sentence since we don't have many preshielding options.

    Regarding the "buff"..How does medica 2 ticking for 125 help heal proactively? Most of my raid has 4k health unbuffed. What kind of situation is being handled by such a small hot?

    Back up with cure 3's?.... right... whm mana management is so good we can afford to throw out 500 mana cure 3's to supplement already expensive medica 2.
    Turn5 maintaining MedII during Liquid Hells in the first phase, as well as pre-casting before conflags to offset some of the damage that 3/8 of your party will be taking from said conflags. The main reason I don't use MedII more often is because of the hate generation, but if you are doubling the enmity created by tanks over the same amount healed, albeit over a longer duration, I see MedII being a staple to keep up during fights (to a degree, of course), if not only for the extra regen you get on your tank.

    I will say the CureIII change is quit unappealing; I have seen nor thought up any benefit to the new proc, however the distance cured is a clear buff. I've only used cureIII to recover from fireballs, attempting to proc it with a cure 2 on plummet -> DS. If no one screws up MP is not a concern and losing that crit CureIII kind of makes it useless.
    (0)

  8. #18
    Player
    AishaK's Avatar
    Join Date
    Dec 2013
    Posts
    32
    Character
    Aisha Knudel
    World
    Goblin
    Main Class
    Conjurer Lv 50
    @starkbeaumont

    dont be ridiculous the best tics you can expect on medica 2 with seal now is going to be 115-120 non crit hp unless a monk pops mantra or something, then you are all the way up to 145 on close targets. Haha pop a mind potion and you might even reach 155!

    my main annoyance with this is that now a PET has a more effective aoe hot than me that is off the players gcd. I've seen a video of solo healing titan with eos/succor so dont downplay its potency just because you choose to use the other fairy. The cooldown is also relatively irrelevant considering how aoe damage in this game tends to come in spikes.

    it was an unnecessary change, you can ask most the people on these boards healer balance was pretty spot on.
    (3)
    Last edited by AishaK; 12-17-2013 at 02:49 AM.

  9. #19
    Player
    Impurrrsive's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    121
    Character
    Coleo Softpaw
    World
    Masamune
    Main Class
    Scholar Lv 80
    i have both SCH and WHM
    my main is WHM,
    i cant believe i just lose to a fairy T.T
    i'm losing my faith to be a WHM despite of this post
    stick to ur initial healer
    (2)
    Last edited by Impurrrsive; 12-17-2013 at 03:07 AM.

  10. #20
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Anyone who doesn't understand these changes needs to really look outside the box, the Medica 2 buff is very very good in terms of keeping the party up with an efficient constant buff, with the new medica 2 you'll have mroe time to use Stoneskin and be mroe supportive in general, or to avoid casting and gain back MP, you will all be complaining now but when the HoT scales in for those who use ilvl 90 gear, those who are complaining now will probably begin complaining that it's OP later... Cure 3 will be a really effective burst heal now, while medica will be for lighter damage or party wide healing.

    I just don't understand all this crying, It's a really positive thing for us WHM's, it gives us more time to run around in Titan, to avoid AoE and take part in raid mechanics without always having to spam and burn our MP till nothing is left.

    @Aishak I wouldn't say it like that, now if anything the regen from Medica 2 can be stacked with Regen itself while the SCH uses Succor, the balance is still there, people need to see it as both are still needed as either way, Whispering Dawn will never be as reliable as Medica 2 with the whole 1 min CD, it's about hwo to two synergy with each other more than which one is more OP. =__=;;
    (1)
    Last edited by Knoahl; 12-17-2013 at 03:09 AM.

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