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  1. #1
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73

    Why do some people think of housing as a "goal" that needs to be achieved?

    Some of the people defending house prices seem to do so because they consider a house an "achievement" that needs to be worked towards and obtained and people who wanted it now and can't have it are "whiners."

    I don't understand, I never thought of it that way. I assumed housing was supposed to be for everyone, to unite Free Companies more and just have a fun time.

    I can understand achieving gear or killing hard bosses or beating dungeons taking time, but never did it cross my mind that a cosmetic little thing shouldn't really, for real, just be "handed to you."

    Not to mention I would see far more potential in SE and their plan to drain gil from the economy if they had equal size plots for all, equal options for all, equal low-ish price for all aka. a few million. Then sell furniture or whatever. Every FC would buy, lots and lots of money would be spent.

    The argument of course there is that their servers can't handle it, but.. well.. they should. Many other games have handled it in the past. Square Enix just isn't prepared.. which is sad.
    (14)

  2. #2
    Player
    Lafiele's Avatar
    Join Date
    Oct 2013
    Posts
    166
    Character
    Lafiel Abriel
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    I guess you were wrong. Med-large FC Housing weren't meant for every single FC out there. Small FC housing however, are extremely reachable even for a solo player.
    (4)

  3. #3
    Player
    BeserkFury's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Aephym Eclipse
    World
    Sophia
    Main Class
    Warrior Lv 90
    PS3 limitations, please look forward to it

    Seriously though I cant personally judge the difficulty of getting that much gil with how all this new content has been added, if its possible for a single person to pull 50k from the new dungeons and dailies then it doesnt sound to bad at least on the non-legacy servers, again need to test this stuff out first.
    (0)

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Kat_Manx View Post
    -snip-
    As much as the prices are outrageous( Should be lower), Getting a plot of land/house etc. SHOULD be a goal to reach for.
    (0)

  5. #5
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Lafiele View Post
    I guess you were wrong. Med-large FC Housing weren't meant for every single FC out there. Small FC housing however, are extremely reachable even for a solo player.
    Extremely Reachable....

    *unable to generate any emotions*
    (10)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  6. #6
    Player
    AmnesiaHaze's Avatar
    Join Date
    Sep 2013
    Posts
    291
    Character
    Amnesiahaze Conjurer
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    its not even a goal, its just a dream that cannot be achieved
    (3)

  7. #7
    Player
    Talynia's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Talynia Moshantu
    World
    Exodus
    Main Class
    Arcanist Lv 50
    I don't think getting the plot should be the long term goal. Making the house as awesome as possible with decorations, furniture, and the future features now those are good goals and a good way to get people to spend gil. If they really wanted to get rid of large sums of gil they should have released player housing first because there are plenty of people who will spend money customizing their own place. Especially in a game that has little to no customization right now.
    (5)

  8. #8
    Player
    Selkie's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    Yuuna Luna
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I figured housing would be semi-easily obtainable and the items for the the house would be the things worked for. That way everyone could participate to some degree. (Imagine if in Pokemon a trainer had to work harder for the badge container than for the actual badges themselves. That sort of thing.)

    But I was wrong.
    (4)

  9. #9
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Why would an MMO game designer add content that requires an entire FC to really work together, saving and donating money, for a long period of time, to achieve a difficult to obtain reward (which is really just a perk and a sort of 'status' symbol)? He should really just give it away so everyone could get one, get bored in a week or two, then come back and complain about how there is nothing to do.
    (1)

  10. #10
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kayo View Post
    Why would an MMO game designer add content that requires an entire FC to really work together, saving and donating money, for a long period of time, to achieve a difficult to obtain reward (which is really just a perk and a sort of 'status' symbol)? He should really just give it away so everyone could get one, get bored in a week or two, then come back and complain about how there is nothing to do.
    Now look.
    If something should be motivating players and I as game designer announce and hype that feature, telling people how cool it will be and how crafters, gatherers and fighters can build houses and fill it with furniture and trophies, and then set the prerequisites to do all the cool stuff so high that only a fraction of players can enjoy it, I missed my goal.


    Talynia's post contains the perfect description how housing should work.
    The plot of land is the basic requirement for the whole content.
    If this requirement is too hard to get, the whole content based on it can't be enjoyed.

    And don't come up with the argument that it is good that plots of land are so expensive because it gives you a goal to work towards.
    It's nothing but a good opportunity for RMTs and a massive grind.
    First SE tries to get rid of grinding by making leveling all classes easy and fast, then they implement this monstrosity?

    It's not hard to get gil, it just takes forever. It's not an achievement to get loads of money.
    Defeating a hard boss is a goal, creating great weapons, gear and furniture is a goal, providing materials for your company to build all the stuff is a goal.
    Mining 25.000.000 items to sell to an NPC to earn enough money for a plot of land is nothing but a giant grind.


    Also, when looking at server economy, they should subtract the gil owned by RMTs and farming bots.
    Oh sry, I forgot SE doesn't care about botting and hacking.

    EDIT: Well, there is always the chance that gil rewards for leves and stuff will get incresed by 1000%...right, right?
    (5)
    Last edited by Kyana; 12-17-2013 at 01:33 AM.

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