RmT now has a way to get rid of all that gill no one was buying before
RmT now has a way to get rid of all that gill no one was buying before
So, according to the quotes:
20,000 gil a day.
Yoshi states that we can buy at 3 months.
So 20,000 * 90 = 1,800,000 gil in 3 months.
Assuming lowered prices, 312.5 mil for Durandal etc.
Will require 174 members.
That means that SE expects at least 174 members to donate ALL their profits to saving up for largest size land.
WTF?
How is it legitimate when they control the number of instances?
Ha!
Seriously, I know ppl and me personally can make more then you in 1 day. But why not? The market on was oversupplied here on my Server. Come and tell us again about your 300k a day sales when your market on your server become oversupplied.
Last edited by HumsterMKX; 12-16-2013 at 10:43 PM.
Heli's Black Market open for business. Sells black market items for your exotic needs.
closed for business till further notice
I don't see that this is playing into the hands of RMT. After all the price of land is so ridiculously high that no slimeball gil buyer will be able to lay out that amount of cash for gil anyway.
What I would like to know is what SE's long-term thinking was. I mean, eventually, every bona-fide FC (~20+ members?) will have an FC house, right? When does SE think they'll have enough housing instance servers to support that? 3 months from now? 6?
This also shines a light on something SE probably doesn't want made public: The state of the game economy. Surely SE has set prices knowing how much money each FC has in it and its members. If SE can only support, say, 100 houses per world the first week, they would price it so only the top ~80 FCs could afford it. Apparently the top FCs have a *TON* of gil. (Yoshida seems to have said today they're sure they removed RMT gil from the equation.)
I'm no economist, but maybe the economy will improve greatly once groups sitting on 100M+ drop it into a non-refundable, non-sellable, non-upgradable house. But what happens when everyone else ("the 99%") goes into savings mode, or if everyone is selling and nobody is buying? My guess is "collapse". And unless 2.1 brings lots more "gil fountains" (rewards for gameplay, *not* market ward, which only transfers existing gil), people won't be playing content because progression = gil loss (repair, gear upgrades, etc.).
I might be wrong, but I feel this is an excuse for their hardware (servers) not being able to handle many housing instances, which is a legitimate, yes piss-poor, excuse. Especially to their players on high-priced servers, who were oblivious to the idea of anything like this (uneven server prices for the same game feature) could ever happen. People with old money aside, it's more so unfair to everyone who started fresh on a Legacy server.
★ Proud member of the Abyss FC — Excalibur★
If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
Send a /tell and bring your happy pills~!
Well, I'll rather forget about housing or leave the game that don't play the main content because I don't want to spend gills on repairing xD
I swear, if some of you had it your way theyd just give everyone their own personal guild house on patch day. Ok ... its really expensive... so work for it as a guild, thats what its meant to do, have everyone work tegether, busting their ass for weeks/months or even a year (and hopefully boom the economy throughout) trying to get the house. Hell do you all want it so quick for anyway? So you could just come back here in a few weeks complaining about how you have it all and there is nothing left to do?
does yoshi understand that player will need to save gil for personal house aswell ?
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