The crafted ilvl 70 gears will be much cheaper now so you can afford to buy a couple of really cheap ilvl 70 pieces to bump that average ilvl up. Problems solved.An ilvl requirement of 57 to battle Titan hard.
Now, speaking as someone who started 2.0 in full DL, and have full DL on all 9 jobs, + all relics, + full level 90 on Paladin and Warrior
However, for most of my RL friends, including my GF, the second they hit 50, I had them get their relic like 2 hours later by carrying them through titan (in Lan party fashion). This is no longer doable because to get ilvl 57 average requires:
Full AK gear assuming no primal weapon. All buyable gear is lvl 55 (unless you're talking a semi-rich player here, but we're assuming average player can reach here). So full militia is 55, + GC weapon is 55. One ifrit weapon wouldn't push you to 57, in fact you'd still be 55.3. Having a Garuda weapon would still only bring you to 56.4
So it takes a couple extra days to get your relic now.
Would think you'd rather enjoy spending time w/ the GF teaching her the mechanics and allowing her to enjoy the pride of not being carried.
She may turn out to be a better player than you if you allow her to progress naturally.
Thank god. Was getting tired of newbs in AH gear running around with relics.
it is a nerf. I'm a new paladin and ilevel ifrit hard mode is overkill for a pretty easy fight.
WP/AK actually much harder with normal geared party. It's easy to forget when you're speed running way overgeared. They're making it easier though, and Ifrt as well. Farming Castrum for phil to get i70 is putting the cart before the horse and super boring.
If anyone was being carried it's the players who started earlier could speed run these places pre patched. Pat yourself on the back for easy mode.

So I don't have to spend an extra half-hour carrying people with all ilvl 30-40 jewelery through AK anymore? Sweet tits. Won't have to deal with nearly as many morons who can't even hit the damn mobs. Will be nice to see people actually putting forth effort for their rewards now, too.
The only problem I have with this is that it is being added this late to the game to existing content. If anything most of the damage has already been done. I don't care if new dungeons come with gear requirements, but old content with new requirements just seems that new players will be more at disadvantage than "seasoned" players.
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