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  1. #1
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60

    Let's talk about 2.1 freeze

    Freeze was buffed to 100 potency and cast time reduced to 3.0. Blizzard II has had its potency dropped from 100 to 20 (can't remember).

    Now...do we have a use for freeze now since it does more damage? Is there a place for it in some kind of rotation of ours?

    Let's brainstorm and see if this is a good or bad thing and why?
    (0)

  2. #2
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Blizzard II 100->50 potency

    I'm not sure if it's helpful now (in 2.1) but I really don't think it is. Now it does as much damage as our gimped scathe (Why even nerf scathe lol) but 3sec cast time? HMMMMMMMMMMMM I don't think it's alot more useful than it is now.
    (0)

  3. #3
    Player
    Ashrayel's Avatar
    Join Date
    Oct 2013
    Posts
    5
    Character
    Ashrayel Whitemoon
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    Does it even work as intended in it's description? It says in the spell description that it covers an area in ice and does dmg with a potency of 20 and binds enemies who enter... but it doesn't. Once cast, it does nothing else... it doesn't place ice on the ground, it does a burst of ice in the air and binds anything in the radius for 15 secs... So in effect that's all it is, a 3 sec cast time minor hit with a 15 bind on it. Situationally useful, but not worth introducing into a rotation.
    (0)


  4. #4
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Freeze will basically replace Blizzard II for some AOE rotation, with an extra 1 second cast time. It's a slight nerf to our AOE damage, not including double flare.

    Honestly, it's not as bad in comparison to Summoner but still blah.
    (0)

  5. #5
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    I feel it won't add anything to blm besides a few seconds of wasting time not doing damage. You have to aim freeze, this wastes time.
    (2)

  6. #6
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Pinworms View Post
    Freeze was buffed to 100 potency and cast time reduced to 3.0. Blizzard II has had its potency dropped from 100 to 20 (can't remember).

    Now...do we have a use for freeze now since it does more damage? Is there a place for it in some kind of rotation of ours?

    Let's brainstorm and see if this is a good or bad thing and why?
    It will take the place of Blizzard II in our AoE rotation.
    It is 0.5s longer than Blizzard II and does 100 damage like Blizzard II does on live.
    It is ranged but has to be targeted (this should add little time time overall, once you're accustomed to manually targeted casts).

    Blizzard II is also cross classed now, so Freeze will be unique to BLM.
    The Bind effect is marginally beneficial.
    (0)

  7. #7
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Allyrion View Post
    It will take the place of Blizzard II in our AoE rotation.
    It is 0.5s longer than Blizzard II and does 100 damage like Blizzard II does on live.
    It is ranged but has to be targeted (this should add little time time overall, once you're accustomed to manually targeted casts).

    Blizzard II is also cross classed now, so Freeze will be unique to BLM.
    The Bind effect is marginally beneficial.
    It's 1 second longer, not .5 seconds. Unless you're including the GCD, but you might also want to consider the chance of interruption.

    As for the placement part, I wasnt even thinking about that.
    (0)

  8. #8
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by RegnumMagik View Post
    It's 1 second longer, not .5 seconds. Unless you're including the GCD, but you might also want to consider the chance of interruption.

    As for the placement part, I wasnt even thinking about that.
    Yes, Blizzard II's cast is 2s but it's cooldown is 2.5s. Also, the gcd is 2.5s so you're never going go below that (well with spell speed, that affects everything universally).
    So essentially the time differenc is 0.5s.
    You are right about a larger inherent chance of interruption but also consider that you are in less danger of this because it is actually a ranged ability *and* a bind.
    I think it's pretty safe for what it is.
    (0)

  9. #9
    Player
    RegnumMagik's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Regnum Magik
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Allyrion View Post
    Yes, Blizzard II's cast is 2s but it's cooldown is 2.5s. Also, the gcd is 2.5s so you're never going go below that (well with spell speed, that affects everything universally).
    So essentially the time differenc is 0.5s.
    You are right about a larger inherent chance of interruption but also consider that you are in less danger of this because it is actually a ranged ability *and* a bind.
    I think it's pretty safe for what it is.
    In a perfect scenario that would stay true, but not so much in a AOE situation. Especially with a paladin.
    (0)

  10. #10
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    I dunno it might be useful in turn 4 maybe phase 5? I never really included blizzard II in my AOE rotation since I rarely stood in the middle of the mobs being dps down in normal situations. I used blizzard III to get my mana back. Yeah I'm sad on the changes to our AOE. I'm wondering how it will affect T4 phase 4 rooks spider drops.
    (0)

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