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  1. #11
    Player
    Ronzeru's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    264
    Character
    Dorian Makai
    World
    Mateus
    Main Class
    Red Mage Lv 90
    I Agree 110% with this this thread OP's post. Couldn't of said it better myself. Mostly people just complain its hard. The moment you ask them what they did to try to make gil, they'll come up with every single excuse in the book NOT to give you a direct answer. They don't want to put in the effort.
    (1)

  2. #12
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Reiterpallasch View Post
    Right, but what I'm saying is that people are making money now. They're making money with crafting now. They're making money with gathering now. Pure DoW/M people are making money now. I myself can still make a few hundred k per day if I put my mind to it, and I'm doing it now. In the past I made more. But I'm still making money, and I'm doing it now.
    Yes, but the gil gained from those is mostly gil that is already circulating in the economy, housing is going to take a lot of that out.
    With less gil in circulation it's going to be harder to make a decent profit, especially if people keep undercutting the hel out of items just to make sure "it sells fast".

    Last week alone I had to adjust the prices of items 3 to 4 times and the only reason I didn't sell at a loss was because I gather all the materials myself.
    And I expect that's only going to get worse.

    I sincerely hope SE has put thought into compensating for that, otherwise even I foresee some dire consequences for the game's economy and I generally am pretty positive about it.
    (3)
    Last edited by Shirai; 12-16-2013 at 08:38 PM.
    Felis catus

  3. #13
    Player
    bob13bob's Avatar
    Join Date
    Dec 2013
    Posts
    57
    Character
    Rude Rudy
    World
    Malboro
    Main Class
    Gladiator Lv 50
    A lot of BS here. If you've play any game economy, a lot of the gill is made early on in the market volatility. After it stabilizes it's much harder as margins are 20% of what they once were. EG potash used to sell for 80k now is 16k on my server.

    Just because you were able to play the economy on easy mode early stages doesn't mean that method is available to players now. You were just grandfathered in. Enjoy it but dont' delude yourself in thinking you outskill the rest of us poor folk because you had a totally different market environment than the rest of us.
    (7)

  4. #14
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Shirai View Post
    Yes, but the gil gained from those is mostly gil that is already circulating in the economy, housing is going to take a lot of that out.
    With less gil in circulation it's going to be harder to make a decent profit, especially if people keep undercutting the hel out of items just to make sure "it sells fast".
    From what I understand, the initial prices were put it place based on gil circulating within certain server economies. As the housing system removes gil from the economy, they should adjust values to compensate. This should make housing more affordable. Since it becomes more affordable, more people buy, more gil is removed, and thus the prices get lowered again to compensate for it. How often they choose to do that is beyond me though, and I don't suspect it will be all that often.

    This means a couple of things. On one hand, people who buy early will be doing so at an increased cost which removes a significant amount of gil from the economy. However, for those who don't choose to buy a house retain their gil. The numerical value of their gil doesn't change, but its spending power does. As money is removed from the economy and the price of everything drops, the "value" of their gil gradually increases. Those people essentially make money simply by not spending it at all.

    Quote Originally Posted by bob13bob View Post
    EG potash used to sell for 80k now is 16k on my server.
    If you sell potash for 80k, you just earned 80k. Sweet! If you only sell it for 16k, you just made 16k, which is still 16k more than you had. Still sweet if you ask me. Not as sweet, but sweet nonetheless. As for your other point:

    Quote Originally Posted by bob13bob View Post
    Just because you were able to play the economy on easy mode early stages doesn't mean that method is available to players now.
    While you do have a point in that people made a lot of money early on, it is mentioned how there are still multiple viable ways to make gil currently. Current as in I ended my day today with more gil than I started.
    (0)
    Last edited by Reiterpallasch; 12-16-2013 at 08:50 PM.

  5. #15
    Player
    DraikTempest's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    38
    Character
    Sidra Letitia
    World
    Mateus
    Main Class
    Blacksmith Lv 80
    I'm in agreement. While being poor in real life isn't always a choice, you have no reason to be poor in Final Fantasy. Everything that you can kill drops something you can sell. Wanderer's Palace and Ampador Keep both have enemies that poop money. NPCs will literally hand you cash (and other things) if you take 5 minutes out of your time to use your leves. There are a lot of gil sources but nobody even looks at them. How do you think RMT's get all their money? All I hear from people are complaints about how hard gil is to get, but let me share a little secret about good design. Money should have a value. Value is made by making someone work for it.

    What saddens me is that they are INCREASING Gil gains in all dungeons and leves and people will still complain it's too hard to get Gil. I'll go back to my mountain of gil now (soon to be 2 mountains on 2 characters) thank you for listening.
    (0)

  6. #16
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by MichiKyou View Post
    How you made gil in 2.0: Run WP and sell tomestone mats
    How you will make gil in 2.1: see above.
    Problem is, with new myth cap why buy crafted ilvl 70 when you can get ilvl 90 at a piece per week? Those who cap per week (ignoring coil) will have 1500 philo tomes saved for getting their own tomestone mats or just getting 2-3 pieces of DL and saving gil to put towards housing, plus a piece of ilvl 80 from CT.

    Also with the FC housing prices, wont most be hoarding every gil to try and save enough to buy a FC house, not giving it to another through purchasing.

    More and more will be doing what you have said so supply is going to VASTLY outweigh the demand and lead to even less value on the tomestone mats. Thus if you do manage to sell them before being undercut your profit margin is going to take a massive hit in relation to pre housing prices being shown. Not to mention crafts will require less mats so demand is going to drop with that also.
    (0)
    Last edited by Sapphic; 12-16-2013 at 09:54 PM.

  7. #17
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    Philosophy mats are going to tank for sure, and will pretty much just be a nice "bonus" at the end of doing a dungeon. It wouldn't surprise me if they eventually become less than the gil gained during the dungeon itself. That being said, you're still making money with it, even if it's not a lot. It just won't be a great way to do it anymore. People think that something needs to sell for 10s of thousands of gil to make a profit, but even a few k here is more than you started with.

    Quote Originally Posted by Sapphic View Post
    Also with the FC housing prices, wont most be hoarding every gil to try and save enough to buy a FC house, not giving it to another through purchasing.
    I myself will be hoarding until I can comfortably buy a house without making too big of a dent in my gil. As I wait, they should become more affordable anyways so it's worth it more in the long run. I'm sure some people though will spend every last gil they have the second they can buy a house, and then wonder why they have no money.
    (0)

  8. #18
    Player
    bob13bob's Avatar
    Join Date
    Dec 2013
    Posts
    57
    Character
    Rude Rudy
    World
    Malboro
    Main Class
    Gladiator Lv 50
    While you do have a point in that people made a lot of money early on, it is mentioned how there are still multiple viable ways to make gil currently. Current as in I ended my day today with more gil than I started.
    And how many of these days will it take before you can buy a house?
    (1)

  9. #19
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    simple fix all future gear crafter only, if not we will continue to see no money coming in. 1.0 was crafter only till its late days and it had a strong economy.
    SE now has the game setup to trash all gil not move it around.
    (0)

  10. #20
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    It's pretty easy since the patch. I've made about 300k this week without even really trying to straight up farm gil.
    (0)

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