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  1. #1
    Player

    Join Date
    Oct 2013
    Posts
    209

    That limit break nerf, please reconsider it until future patches.

    Having two or more of the same classes in a party causes the limit break gauge to fill slower.

    This definitely sounds like a good idea after an expansion or maybe another few patches later, but...like usual your lacking a major piece to the operation, a wide variety of classes. With the most popular DPS classes being Bard and Dragoon, and there being only 2 tank classes, 2 healing classes this can only mean one thing.

    Secret jobs added in the patch
    High Priest(Heals)
    Dark Knight (Tank)
    Ninja (Deeps)
    Muskateer (Deeps)


    But of course this isn't actually happening because this is Square Enix we are dealing with here.

    Be ready everyone because your coil pugs just got THAT much harder to form.
    (1)
    Last edited by Narcissus; 12-16-2013 at 06:27 PM.

  2. #2
    Player

    Join Date
    Oct 2013
    Posts
    209
    Can the unsub and quit this game crew help me out here?
    (0)

  3. #3
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Narcissus View Post
    Can the unsub and quit this game crew help me out here?
    They don't care, too busy complaining about housing.
    (0)

  4. #4
    Player

    Join Date
    Oct 2013
    Posts
    209
    Quote Originally Posted by Nayto View Post
    They don't care, too busy complaining about housing.
    lol'd


    /tententen
    (0)

  5. #5
    Player
    Aethyriel's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Kira Ithilium
    World
    Shiva
    Main Class
    Pugilist Lv 50
    We have 2 white mages, 2 paladins and 2 bards in our coil grp + a black mage and monk, so... we'll never ever use more than lv 1 limit ever again because we just happen to have chosen to play those specs and play together. It's not that I don't get the intention (you want all classes to be equally wanted) but that's just not gonna happen, here's why:

    1. Guys like us - we have our main jobs and we'll stick with them, nobody is gonna trash his/her almost full raidgeared toon to reroll a less liked class so we can fill limit faster - bascially you're hurting people for no reason.

    2. Random groups in need of tanks and healers will take what's available - should that not be diverse it smply won't matter, 2 bards for ADS for example will still be wanted by many because it is the easiest setup to play - basically punishing people for not wanting o wait around until you have 8 able guys with different jobs in grp.

    If you don't want people to stack one or the other dps simply adjust your weird rule to "starting from 3 of the same class blabla" but the way it is now it's just dumb and hurting all kinds of people.
    (1)

  6. #6
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    We don't know how slow the bar will fill so getting upset about it with a mere 22 hours left is pointless. Just the fact that all the jobs perform a different niche roll in a party situation should make you want to bring as much variety as you can. Warrior will lower damage dealt by the monster and increase damage of plds and warriors. Scholar and whitemage work together beautifully so you should take one of each without even considering limit break. Drg buffs bard's damage so they make a good pair. Blm is the highest single target and aoe damage dealer so it's clear why you'd want one of them. Summoner is able to continually deal damage to a target while burst damaging another (Twintania and Conflag is what I'm thinking of) so that is a plus. Monk is the only one that hasn't been a clear choice to bring to a party because it does blunt damage resistance down, but there are no other blunt damage classes. Maybe with the nerf to bard, people will bring a monk instead of two bards for silence.

    My point is that you are going to have a lot better party synergy if you don't have repeat jobs simply because they all function slightly different. Limit Break filling faster is just a plus.
    (0)

  7. #7
    Player

    Join Date
    Oct 2013
    Posts
    209
    Quote Originally Posted by Ryans View Post
    "Stuff"
    Do you not understand that we get the reasoning for this? The fact of the matter is NOT ALL OF THOSE JOBS ARE READILY AVAILABLE
    (0)

  8. #8
    Player
    Quiz's Avatar
    Join Date
    Oct 2013
    Posts
    318
    Character
    Quiz Noir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    DRK = tank lol

    Paper tank maybe
    (1)

  9. #9
    Player

    Join Date
    Oct 2013
    Posts
    209
    Quote Originally Posted by Quiz View Post
    DRK = tank lol

    Paper tank maybe
    My hopes would be that it helps saturate the tank pool a little more.
    (0)

  10. #10
    Player
    Ryihito's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Ryihito Adonis
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Dark Knight's sacrifice HP for stronger attacks and are sometimes glass cannons. They are not tanks.
    (0)

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