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  1. #2
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Thanks for the information.

    However, I'm quite shocked. All of the level 90 Accessories from the Primals (as well as the new iLvL 90 Sword) have amazingly horrible stat choices. It's so bad we can't even replace one of our rings. And this new i90 Sword is not only worse then Relic+1; it's practically worse than Relic+0 (extremely odd stats choices for a weapon that's supposed to be harder to obtain than Relic+1.) This Primal gear is "worst in slot" for almost every single piece, but it's never best in slot.

    New Level 90 Gear
    ~~~~~~~~~~~~
    Sword: Break Blade - Strength, Vitality, Critical Hit Rate and Skill Speed
    Neck: None (Probably Leviathan)
    Ear: Tremor Earrings of Fending - Vitality, Accuracy, Determination (Better than Skill Speed at least)
    Wrist: Inferno Bangle of Fending: Vitality, Parry, Skill Speed
    Ring: Vortex Ring of Fending - Vitality, Critical Hit Rate and Determination

    A ring with no Parry or Accuracy? Seriously? If I want to do "Max Deeps" I can use Striking accessories. Critical Hit Rate and Skill Speed don't belong on on Fending gear.
    (3)
    Last edited by Galactimus; 12-16-2013 at 06:18 PM.