When multiple characters are playing the same class/job in a party, the gauge for level 2 and level 3 limit breaks will now fill more slowly than before
^ From the patch note.

Could we please get more info on this one? Define "Multiple", I mean most groups have at least 2 Characters playing the same job. We can't help it, SMN/WAR/SCH are rare, not to mention actual good player out of theses 3 jobs is like finding a diamond on the ground while walking down the streets .

We are currently running, 2xPLD, WHM, SCH, BLM, SMN, BRD & MNK. Since LB is part of many strats, including Coil and HM-EM Trails I think we need more info to understand the nerf.

I mean seriously, what is next? SE picks our classes? I fully understand the need to encourage Groups to stay away from stacking but at least 2 Characters playing the same job should be allowed . It is unfair IMO.

Note: I fully realise ever single fight can be done without LB, I just think the change is unfair.