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  1. #1
    Player
    Neridine's Avatar
    Join Date
    Nov 2011
    Posts
    39
    Character
    Neridine Nightblossom
    World
    Excalibur
    Main Class
    Pugilist Lv 60

    Critical problem with housing design, please rethink and release in future update

    One problem I see being tossed around a little bit but not really brought into light is that because the FC homes are so expensive (not saying too expensive overall) that people who pitch in toward their purchase own no stake in them. This creates at least the following problems:

    -There is no mentioned plan in place that prevents an FC leader from kicking people from an FC after property is purchased. Someone could chip in 10m then get tossed out with no repercussions or reimbursement. This is a powder key of a design flaw to be left on the table.

    -The only significant hurdle involved with FC housing are the initial costs. Other games such as EQ2 have lower property costs but maintenance dues consummate to the size of property. Something like this should be strongly considered instead of the current system.

    -House prices are not seemingly proportionate to their actual sizes. The physical size of the houses seems to represent something you would band a few adventurers together to buy at least on the small end, but something costing 100s of millions of Gil should basically be palatial in size, especially for an FC hall. Even the small house shouldn't be the size of a studio apartment (without even a bathroom or kitchen...sheesh!).

    Tl;dr: House costs should be cheaper but require maintenance dues according to their size to prevent players from exploiting one another and should be physically larger if they are going to sport the price tags they have.
    (4)
    Last edited by Neridine; 12-16-2013 at 09:18 AM.